ashoulson / RailgunNet

A Client/Server Network State-Synchronization Layer for Games
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Where is the example project? #40

Open zombar opened 6 years ago

zombar commented 6 years ago

I love what you've done here and can't wait to start using it, but with no documentation and no example it's extremely difficult to figure out where to even start.

How do I register message recieved callbacks? How do I initialise a railgun entity? etc.

There's a reference to a Unity project folder, but it's not in the latest commit. Appreciate everything you've done, would be great if you could sort this so we can use it.

Thanks again!

MostHated commented 5 years ago

It has not been updated in quite some time, but he has this other repo. https://github.com/ashoulson/NetDemo