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assassinatekeenedom
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joverseer
Automatically exported from code.google.com/p/joverseer
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When the jov file is corrupt user gets an error message about GLIB input stream. Make it more user-fiendly and understandable.
#513
GoogleCodeExporter
closed
9 years ago
1
Updated the short nation descriptions for KS to be more intuitive
#512
GoogleCodeExporter
closed
9 years ago
0
Moved Rhovanion starting army from 2618 (incorrect position) to 2619 (correct position)
#511
GoogleCodeExporter
closed
9 years ago
0
Moved REL starting army from 3631 (incorrect position) to 3729 (correct position)
#510
GoogleCodeExporter
closed
9 years ago
0
Moved Quendi starting navy from 0411 (incorrect position) to 0511 (correct position)
#509
GoogleCodeExporter
closed
9 years ago
0
Fixed an issue with unexpected application error when using the Relations info pane in KS
#508
GoogleCodeExporter
closed
9 years ago
0
Added maintenance column to Army list view
#507
GoogleCodeExporter
closed
9 years ago
0
Fixed an issue that was causing pop centers to not be drawn if they were considered capitals and the size was smaller than MT
#506
GoogleCodeExporter
closed
9 years ago
0
Added the ability to specify whether a pop center is a capital in the edit pop center screen
#505
GoogleCodeExporter
closed
9 years ago
1
Lost list spells and order validation/checking
#504
GoogleCodeExporter
opened
9 years ago
1
In the Edit Army Form, added the hex (so armies can now be moved)
#503
GoogleCodeExporter
closed
9 years ago
0
No layout save on closing
#502
GoogleCodeExporter
closed
9 years ago
2
Get error message when importing turn files in some 4th age games.
#501
GoogleCodeExporter
closed
9 years ago
4
Ando-Anca is now correctly recognized as a dragon
#500
GoogleCodeExporter
closed
9 years ago
0
Chars(adv): HexNumber shown in bold when it is the nation capital
#499
GoogleCodeExporter
closed
9 years ago
0
Added an option in the Window Menu that lists all views in alphabetical order
#498
GoogleCodeExporter
closed
9 years ago
0
Chars (Adv): fixed an issue that was causing incorrect computation of dragon potential for chars with emissary skill. Also causing the copy to clipboard to crash ocassionaly.
#497
GoogleCodeExporter
closed
9 years ago
0
Double-click on artifact name on the Current Hex Info pane will now popup a dialog with the artifact's details
#496
GoogleCodeExporter
closed
9 years ago
0
Added nation and allegiance filters to Army Estimates information pane
#495
GoogleCodeExporter
closed
9 years ago
1
Army information pane now shows the correct enHI
#494
GoogleCodeExporter
closed
9 years ago
0
Color for highlighted characters - change to avoid conflicts with draw range
#493
GoogleCodeExporter
closed
9 years ago
1
Game 1650, pop center 3220 of Easterlings was declared twice in the starting information, causing a few minor issues...
#492
GoogleCodeExporter
closed
9 years ago
1
Add econ forecast that takes into account only natsell orders and not the amounts entered in the econo calc
#491
GoogleCodeExporter
closed
9 years ago
1
Added option to the Hex Info menu that will automatically create a combat in the combat calc based on the armies and pop centers present in the hex
#490
GoogleCodeExporter
closed
9 years ago
0
Added option in Combat Calc form "Attack Pop Center"
#489
GoogleCodeExporter
closed
9 years ago
0
In the Current Hex View, armies now have an option to show their Pop Center Attack Potential, which popup a window that shows what the army can capture
#488
GoogleCodeExporter
closed
9 years ago
0
Added improved more accurate computation of enHI based on the combat calculator
#487
GoogleCodeExporter
closed
9 years ago
0
JO will now check whether a character has an encounter but is not issueing 285 orders and give a warning
#486
GoogleCodeExporter
closed
9 years ago
0
Added nation column to ArmyEstimates list view
#485
GoogleCodeExporter
closed
9 years ago
0
To Army Estimate list view, added button to show the estimated enHI for the army
#484
GoogleCodeExporter
closed
9 years ago
0
2nd parameter for the 330 order is now optiona
#483
GoogleCodeExporter
closed
9 years ago
0
Fixed an issue with changing a character's location from the Edit Character option causing it to appear on the map incorrectly
#482
GoogleCodeExporter
closed
9 years ago
0
Reading orders from text will now correctly read character ids only 3 or 4 characters long (i.e. missing the trailing spaces)
#481
GoogleCodeExporter
closed
9 years ago
0
When saving order files the program now automatically suggests the last turn import directory for the game. This can be changed from the Submit Orders --> Order File Directory parameter.
#480
GoogleCodeExporter
closed
9 years ago
0
When submitting orders, the form will now check for errors even if the user hasn't run orderchecker. This should reduce order file errors.
#479
GoogleCodeExporter
closed
9 years ago
0
Order editor info pane will now trim parameters that contain only spaces to the empty string. This should reduce inadvertent errors.
#478
GoogleCodeExporter
closed
9 years ago
1
Scrolling with the mouse wheel in the Order Info view is now increased
#477
GoogleCodeExporter
closed
9 years ago
0
Add a filter to orders tab to find character naming orders
#476
GoogleCodeExporter
closed
9 years ago
1
The Game menu now has a shortcut (Alt - G)
#475
GoogleCodeExporter
closed
9 years ago
1
Fixed an issue that was causing application exception when causing the mouse to hover over the column names in the spellacsters tab, when no game was loaded.
#474
GoogleCodeExporter
closed
9 years ago
0
UW scenario, hex 3105 is a plains field on the JO map but in the results sheets it is a mountian hex
#473
GoogleCodeExporter
closed
9 years ago
1
Improved the behavior of the combat calculator with respect to population centers
#472
GoogleCodeExporter
closed
9 years ago
0
Added text filter to artifacts tab
#471
GoogleCodeExporter
closed
9 years ago
0
Fixed an issue with map zoom and rendering character ranges on map
#470
GoogleCodeExporter
closed
9 years ago
1
Add option to draw character's range on map with Path Mastery spell
#469
GoogleCodeExporter
closed
9 years ago
2
New text filter in spellcasters tab causes incorrect tooltips to be displayed on the spell column headers
#468
GoogleCodeExporter
closed
9 years ago
1
Added the missing minor river between 2325 and 2225 in 1650
#467
GoogleCodeExporter
closed
9 years ago
1
Fixed an issue that was causing (in some cases) hidden pops to disappear when importing new turns
#466
GoogleCodeExporter
closed
9 years ago
1
[deleted issue]
#465
GoogleCodeExporter
closed
9 years ago
0
Added ability to parse order reports from OrderChecker
#464
GoogleCodeExporter
closed
9 years ago
0
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