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assassinatekeenedom
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joverseer
Automatically exported from code.google.com/p/joverseer
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Added preference to show information from the Army Estimates info view in the Current Hex View, when the army's composition is not known
#563
GoogleCodeExporter
closed
9 years ago
0
Added button to Order Editor to "displace" move army orders that are being drawn - displace means that they are rendered displaced wrt the hex center, so that multiple orders can be drawn clearly
#562
GoogleCodeExporter
closed
9 years ago
0
Added checkbox to Order Editor to control whether an order is drawn or not
#561
GoogleCodeExporter
closed
9 years ago
0
The Order Text Reader will now correctly read two-word character ids instead of splitting them in two parameters
#560
GoogleCodeExporter
closed
9 years ago
0
The Order Text Reader will now correctly append trailing spaces to character ids when applicable.
#559
GoogleCodeExporter
closed
9 years ago
0
Added preference that can be used to automatically update the econ calc from buy/sell orders
#558
GoogleCodeExporter
closed
9 years ago
0
Added button to Team Econ View to update all nations with order costs and market profits/costs.
#557
GoogleCodeExporter
closed
9 years ago
0
Added button "Update Market" to EconoCalc that updates the market from buy and sell orders
#556
GoogleCodeExporter
closed
9 years ago
0
The active filters in the information tabs will now be kept when you change the turn
#555
GoogleCodeExporter
closed
9 years ago
0
Added preference (in Current Hex View group) to show the number of turns armies have enough food for. Shown only for fed armies.
#554
GoogleCodeExporter
closed
9 years ago
0
The bridge manipulation commands in the Hex Info menu now automatically update both involved hexes.
#553
GoogleCodeExporter
closed
9 years ago
0
Sabotaged bridges are now parsed from the nation messages.
#552
GoogleCodeExporter
closed
9 years ago
0
Fixed handling for bridges - bridges information is now kept on a per-turn basis.
#551
GoogleCodeExporter
closed
9 years ago
0
Added option to display the required food per turn for an army
#550
GoogleCodeExporter
closed
9 years ago
0
Enhancements to the Encounters list view - added turn and nation columns and filters
#549
GoogleCodeExporter
closed
9 years ago
0
Corrected a typo in the name of the artifact Far Cutting in KS
#548
GoogleCodeExporter
opened
9 years ago
0
The current game file is now shown on the title bar, after the turn.
#547
GoogleCodeExporter
closed
9 years ago
0
Improved support for artifacts in the order editor - artifact name is now shown next to the artifact number
#546
GoogleCodeExporter
closed
9 years ago
0
Added new commands to plot navy ranges on the map to the hex info menu
#545
GoogleCodeExporter
closed
9 years ago
0
Editing the Economy Calc will no cause focus on the current cell to be lost.
#544
GoogleCodeExporter
closed
9 years ago
0
Added an option to the Pop Center menu that shows how many EHI are required to capture it and how many EHI will be lost in the process.
#543
GoogleCodeExporter
closed
9 years ago
0
Improved speed when editing an order in the order editor - sometimes it was very slow
#542
GoogleCodeExporter
closed
9 years ago
0
In the army estimates tab, the "Show Estimated EHI option" will now show the highest and lowest possible ehi in addition to the average that was currently being shown.
#541
GoogleCodeExporter
closed
9 years ago
0
Corrected the Elendin army at 2438 to have 10 Wa and 12 Tr and not the other way around.
#540
GoogleCodeExporter
closed
9 years ago
0
Choosing the option "Show PC names" was not correctly setting the transparency, causing pc symbols to be drawn semi-transparent.
#539
GoogleCodeExporter
closed
9 years ago
0
Fixed an issue with imported AM/MEOW files with characters with 4 letter ids.
#538
GoogleCodeExporter
closed
9 years ago
0
In the Economy Calc view the height of the Population Center table was increased to remove the inner scrollbar
#537
GoogleCodeExporter
closed
9 years ago
0
For new games, nations that are not active in the scenario are automatically marked as Removed in the Nation Metadata.
#536
GoogleCodeExporter
closed
9 years ago
0
For new games, nations that are not active in the scenario are automatically marked as Removed in the Nation Metadata.
#535
GoogleCodeExporter
closed
9 years ago
0
Fixed a bug in the Edit Nation Metadata form that was causing the last nation to not fit in the window.
#534
GoogleCodeExporter
closed
9 years ago
0
Added experimental OC support for the UW scenario
#533
GoogleCodeExporter
closed
9 years ago
0
In the orders info pane, characters are sorted based on their id and not their name (solves sorting issues with accented characters).
#532
GoogleCodeExporter
closed
9 years ago
0
When importing orders from text, order notes are not cleared unless the text contains notes.
#531
GoogleCodeExporter
closed
9 years ago
1
Fixed a small issue with navy move cost computation when navy was moving into a harbor/port.
#530
GoogleCodeExporter
closed
9 years ago
0
Added support for reading Battle Reports in KS
#529
GoogleCodeExporter
closed
9 years ago
0
Fixed some issues with the UW scenario map
#528
GoogleCodeExporter
closed
9 years ago
0
Added support for reading Anchored Ships in KS
#527
GoogleCodeExporter
closed
9 years ago
1
Fixed an issue with imported orders from OrderChecker text wrt to move army orders
#526
GoogleCodeExporter
closed
9 years ago
0
The Terrain is now displayed in the Hex Info part of the Current Hex View pane
#525
GoogleCodeExporter
closed
9 years ago
0
Added message that you cannot use Order Checker for the Kin Strife scenario
#524
GoogleCodeExporter
closed
9 years ago
0
After "Delete Last Turn", the current hex info view is updated properly
#523
GoogleCodeExporter
closed
9 years ago
0
Fixed an issue with drag-drop'ing orders for champions which was causing non-consistent behavior
#522
GoogleCodeExporter
closed
9 years ago
0
Added new filters to the Chars (Adv) tab for Hostages and Champions (KS)
#521
GoogleCodeExporter
closed
9 years ago
0
Champions are now rendered with bold name in the Chars (Adv) tab for KS
#520
GoogleCodeExporter
closed
9 years ago
0
SNAs will now be parsed from the XML files for KS
#519
GoogleCodeExporter
closed
9 years ago
0
Nation messages will now be parsed and artifact IDs gained via the setup options will be read.
#518
GoogleCodeExporter
closed
9 years ago
0
Fixed an issue with reading arti powers for owned arties
#517
GoogleCodeExporter
closed
9 years ago
0
Fixed an issue that was causing capitals to not be correctly updated in KS
#516
GoogleCodeExporter
closed
9 years ago
0
Double clicking on a character who does not have a hex (dead, hostage, etc), won't clear the map and current hex view any more
#515
GoogleCodeExporter
closed
9 years ago
0
Fixed an issue with pdf parsing that was causing some hostages not to be parsed at all
#514
GoogleCodeExporter
closed
9 years ago
0
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