audiorouterdev / audio-router

Routes audio from programs to different audio devices.
GNU General Public License v3.0
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Not an issue but a request #22

Open xyxMatthieu opened 7 years ago

xyxMatthieu commented 7 years ago

I would like such a software that could allow my audio workstation to literally replace windows's mixer and, without latency, allow me to channel individual software's audio to individual mixer tracks and add effects. This can be used, for exemple, with software standalone synthetizers to route the sound to the audio workstation, record and effect it. Or to add echo to a game to give a more dense impression of depth... Exemple, "craft the world" where you play dwarves who mines into caves... lol. That's hypothetical but there are plenty of uses. Can also be used to route the audio from cakewalk to flstudio, from flstudio to cubase, from cubase to project5 and so on and even tho, all at ounce. Also, be sure to add sound balance, it's a must-have in any windows sound mixer alternative yet the only one that has it is discontinued. (people must miss windows XP's mixer lol... I do. I do.) You either can develop an ASIO driver that does the routing audio-router internally, either develop a VST that channels individual software on the workstation mixer tracks, either do both and have the asio driver to channel software to both the audio workstation's channels, either the channeling VST's select channel, by user's choice. You could advertise on most audio workstations's websites and forums and independent music making forums and have a crowd funding for a free new software, having people understand that the more they'll invest, the more YOU will be able to invest and even make money out of it. Put in fuel and it'll move forward, that'll be your nindo. lol

dreamcat4 commented 6 years ago

I would like such a software that could allow my audio workstation to literally replace windows's mixer and, without latency, allow me to channel individual software's audio to individual mixer tracks and add effects.

@xyxMatthieu I totally agree with your needs / requirements here for better audio solution.

Really what needs to happen is Microsoft buys this guy, who did this project, and buys the other guy doing this other project:

https://github.com/eiz/SynchronousAudioRouter

And also buys out the ASIO developer too.

Then just put those 3 pieces together, re-write the win10 audio driver stack properly to be fully integrated natively in windows going forwards. With api compatibility for both types of existing client applications that use ASIO and those which don't.

Only then will audio be fixed properly in windows, as it should be. And to include those missing functionality which is so necessary. Without passing off to 3rd party solutions.