Cross-platform high performance efficient module-based framework for developing and deploying hardware accelerated graphical desktop applications using modern C++20.
Documentation | Getting started | News | Discussions
If you are using Linux, install following dependencies:
sudo apt install pkg-config libfontconfig-dev libxcursor-dev libxi-dev libxrandr-dev libglew-dev libstdc++-static libpulse-dev libdbus-1-dev
sudo dnf install fontconfig-devel libXi libglvnd-devel libstdc++-static glew-devel pulseaudio-libs-devel
To link AUI to your project, use the following CMake script:
# Standard routine
cmake_minimum_required(VERSION 3.16)
project(aui_app)
# Tip: in a production project don't use branch name, use a specific name tag (i.e. v1.1.1),
# but for a sandbox project branch name is perfectly enough
set(AUI_VERSION master)
# Use AUI.Boot
file(
DOWNLOAD
https://raw.githubusercontent.com/aui-framework/aui/${AUI_VERSION}/aui.boot.cmake
${CMAKE_CURRENT_BINARY_DIR}/aui.boot.cmake)
include(${CMAKE_CURRENT_BINARY_DIR}/aui.boot.cmake)
# import AUI
auib_import(aui https://github.com/aui-framework/aui
COMPONENTS core views
VERSION ${AUI_VERSION})
# Create the executable. This function automatically links all sources from the src/ folder,
# creates CMake target and places the resulting executable to bin/ folder.
aui_executable(${PROJECT_NAME})
# Link required libs
aui_link(${PROJECT_NAME} PRIVATE aui::core aui::views)
aui.core
- basic types (containers, strings, streams, etc...)aui.crypt
- wrapper around OpenSSL for encryption functionalityaui.curl
- wrapper around libcurl for http/https requestsaui.designer
- UI Designer (in dev)aui.data
- DBMS interface and ORMaui.image
- popular image format loader aui.json
- JSON parseraui.mysql
- MySQL driver for aui.data
aui.network
- networkingaui.sqlite
- SQLite driver for aui.data
aui.svg
- SVG image loaderaui.toolbox
- resource compileraui.views
- UI toolkitaui.xml
- XML parser-
equals unsupported?
equals planned+
equals almost completely supported#
equals fully supportedFeature or module | Windows Vista/7/8/8.1/10 | Windows XP | Linux | Android | MacOS | iOS |
---|---|---|---|---|---|---|
aui.core | # | # | # | # | # | # |
aui.crypt | # | # | # | # | # | # |
aui.curl | # | # | # | # | # | # |
aui.data | # | # | # | # | # | # |
aui.designer | ? | ? | ? | - | ? | - |
aui.image | # | # | # | # | # | # |
aui.json | # | # | # | # | # | # |
aui.mysql | # | # | # | # | ? | ? |
aui.network | # | # | # | # | + | + |
aui.sqlite | # | # | # | # | # | # |
aui.svg | # | # | # | # | # | # |
aui.toolbox | # | # | # | - | # | - |
aui.views | # | ? | + | + | + | + |
aui.xml | # | # | # | # | # | # |
Assets | # | # | # | # | + | + |
Filesystem | # | # | # | # | + | + |
Process creation | # | # | # | - | ? | - |
Compiler | Support |
---|---|
MSVC 19+ (Visual Studio 20+) | Full |
gcc (8+) | Full |
MinGW (8+) | Partial |
Cross-compile MinGW | Partial |
clang | Full |
libcurl
for http/https requestsOpenSSL
for encryptionOpenGL
as graphics hardware acceleration backendglm
for linear algebrastbimage
for image loadingfreetype2
for font renderingCheck the examples/
folder.
Please refer to LICENSE.
Our project is published under Mozilla Public License Version 2.0 (the License). In short, you can use AUI for free in your private (i.e, that does not go outside your company) projects.
If you would like to publish your project (including, but not limited to: sell, sign, release in software stores like Google Play or App Store), does not matter open source, closed source or proprietary, the License obligates you to:
As for the latter, you are welcome to upstream your changes (i.e., propose your changes to this repository). If you decided to not do so, please keep in mind that the License allows us to take your changes and upstream them.
The AUI framework is maintained by Alexey Titov (Alex2772, alex2772sc 'at' gmail.com) with contributions from many other people.
Let us know if your contribution is not listed or mentioned incorrectly, and we'll make it right.
You are welcome to open issues and pull requests on our GitHub repository. This project is maintained by a team of volunteers on a reasonable-effort basis. As such, we can accept your issue, but we can't guarantee resolution. It's all depends on severity and our own needs. In fact, we'd be happy if you submit a pull request. In this case we'll do our best to help you merge your changes to upstream.
Please refer to CONTRIBUTING.md