Closed aismann closed 11 months ago
@halx99 can you have a closer look agaain plz:
D:__GIT\axmol>axmol new -p org.axmol.test -d D:\dev\projects\ -l cpp --portrait test-t
InvalidOperation: D:\__GIT\axmol\tools\console\axmol_new.ps1:31
Line |
31 | if ($pname.IndexOf('-') -ne -1) {
| ~~~~~~~~~~~~~~~~~~~~~~~~~~
| You cannot call a method on a null-valued expression.
Creating project test-t, is_portrait=True ... Create project test-t done.
fixed, and rebased
My-Game will be changed to: My_Game and error is raising: MSBUILD : error MSB1009: Project file does not exist.
Same with "My-Game"
axmol new -p org.axmol.hellocpp -d D:\dev\projects\ -l cpp --portrait "My-Game"
Build output:
-- Enabled axmol extensions:JSONDefault;cocostudio;SDFGen;Inspector;ImGui;fairygui;DragonBones;spine;physics-nodes;particle3d;assets-manager;GUI; -- No shader found in D:/dev/projects/My-Game/Source/shaders -- Configuring done (30.1s) -- Generating done (2.2s) -- Build files have been written to: D:/dev/projects/My-Game/build_x64 build1k: BUILD_ALL_OPTIONS=--target My_Game --config Release --parallel, Count=5 MSBuild version 17.8.3+195e7f5a3 for .NET Framework
MSBUILD : error MSB1009: Project file does not exist.
Switch: My_Game.vcxproj build1k: Build done