axmolengine / axmol

Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A fork of Cocos2d-x-4.0)
https://axmol.dev
MIT License
748 stars 184 forks source link
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Axmol Engine

A Multi-platform Engine for Mobile, Desktop and Xbox.

Axmol Engine is an open-source, C++ multi-platform engine designed for mobile devices, desktop, and Xbox, well-suited for 2D game development. It was launched in November 2019 as a fork of Cocos2d-x v4.0.

Please visit our Wiki to know more about Axmol.


Build Status

Latest Release LICENSE Codacy Badge cxxstd

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Chinese ver. / 简体中文


⚡️Building

If you have a Cocos2d-x project, migrating to Axmol Engine is easy. We have prepared a Migration Guide.

Learning and docs

General information

Axmol Engine has iterated and improved over the Cocos2d-x v4.0 base. Now is faster and more capable, while staying lightweight. Check a comparative here.

Supported platforms:

Languages:

Renderer backends:

Architectures:

Supported 2D physics engines (more info here):

Supported 3D physics engines:

Included extensions:

More extensions created by our community

Features

Some highlights:

Please read the full list of changes since Cocos2d-x v4.0.

See the Milestones for planned features.

Contributions

How to contribute:

If you find Axmol Engine helpful, please consider donating in Open Collective or in GitHub Sponsors. Thank you very much!

Community

Our community is growing! Please join us at:

In order to see some of our community works, please check our Axmol Showcase: Made in Axmol

Reference links

Axmol Stats

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