axmolengine / axmol

Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A fork of Cocos2d-x-4.0)
https://axmol.dev
MIT License
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DrawNode 2.0: Add individual thickness for drawing primitives #1517

Closed aismann closed 10 months ago

aismann commented 11 months ago

Working on: DrawNode 2.0

Add new Color4* type:

Color4F::INVISIBLE
Color4B::INVISIBLE

DelinWorks commented [last week]

maybe the name "TRANSPARENT" instead of "INVISIBLE" is clearer?

Sure but image TRANSPARENT is used on wingdi.h:

wingdi.h -- GDI procedure declarations, constant definitions and macros

/* Background Modes */
#define TRANSPARENT         1
#define OPAQUE              2
#define BKMODE_LAST         2
DelinWorks commented 11 months ago

maybe the name "TRANSPARENT" instead of "INVISIBLE" is clearer?

aismann commented 10 months ago

A movie shows more as a lot of pictures (deleted all entries which not really important or add it on the first entry)

https://github.com/axmolengine/axmol/assets/8652787/001a8e08-64c8-4c5a-ba2d-7723f43544e6

aismann commented 10 months ago

all in one now