Closed WuJiayiSH closed 3 years ago
Good news, and do you have interesting integrate it as a extension of adxe?
possible, we can add it to backlog, or roadmap . I personally not working on any serious cocos2d-x project at the moment and running short of peronal time these days. but we can come back in the future
Well, I have a project on this: https://github.com/Xrysnow/cocos2d-x-live2d
@Xrysnow I see there be some updates on your project https://github.com/Xrysnow/cocos2d-x-live2d Can we add your project on the adxe readme or some more better can you add it as an extension?
It's ok to put it on readme. But I don't have time to make it an extension now.
@halx99 should I update the readme?
Yes, you can update it
@halx99 please closed it see #496
Will be done by PR: https://github.com/adxeproject/adxe/pull/668
This branch should differentiate itself from the official one. I don't think it should go very further on 3d as well as a decent editor at this stage as they will be huge amount of work, but why not live2d, we already have built-in dragonbone, though it is not very popular, and spine. I know many Chinese developers looking forward a live2d solution and it should not take very long to integrate the it.
https://docs.live2d.com/cubism-sdk-tutorials/sample-build/?locale=en_us
built-in wwise is also appealing but live2d probably high priority