Closed aismann closed 1 year ago
@halx99
should it not rename to 'axmol3d.h'?
D:\_____GitHub___\_aismann\axmol\core\3d\cocos3d.h
another one:
rename void performFunctionInCocosThread(std::function<void()> function);
better neutral:
void performInternalFunctioInThread(std::function<void()> function);
or
void performFunctioInThread(std::function<void()> function);
/** Calls a function on the cocos2d thread. Useful when you need to call a cocos2d function from another thread.
This function is thread safe.
@param function The function to be run in cocos2d thread.
@since v3.0
@js NA
*/
void performFunctionInCocosThread(std::function<void()> function);
same here: /**
void removeAllFunctionsToBePerformedInCocosThread();
another one:
cocos2d::log(_fmt, _pname, diff, s_total_cost);
https://github.com/axmolengine/axmol/issues/523Not really important but confuse,
maybe a check over all 'axmol' stuff is helpful. engine-x, axde, axis, axys, cocos*