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axnjaxn
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ReiTrei
A ray tracer in C++ / SDL supporting Monte Carlo effects
http://www.axnjaxn.com/
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Implement no-preview mode
#32
axnjaxn
closed
10 years ago
1
Improve anti-aliasing
#31
axnjaxn
opened
10 years ago
1
Fix depth of field with multithreading
#30
axnjaxn
closed
10 years ago
1
Add support for meshes
#29
axnjaxn
closed
10 years ago
2
What would GPU acceleration entail?
#28
axnjaxn
opened
10 years ago
0
What will it take to make imageMagick worthwhile?
#27
axnjaxn
closed
10 years ago
1
Is SDL 2.0 is worth making the switch?
#26
axnjaxn
closed
10 years ago
1
Rearrange command-line interface
#25
axnjaxn
closed
10 years ago
1
What are the options for no-SDL mode?
#24
axnjaxn
closed
10 years ago
3
Do I want to make the render window something other than black while it's rendering?
#23
axnjaxn
closed
10 years ago
1
Make inverse square law an optional property of the light sources
#22
axnjaxn
closed
10 years ago
1
Improve depth-of-field calculation
#21
axnjaxn
opened
10 years ago
0
Fix the grid... again.
#20
axnjaxn
closed
10 years ago
4
Accelerate soft shadows
#19
axnjaxn
opened
10 years ago
0
Make soft shadows more accurate
#18
axnjaxn
closed
10 years ago
1
Should DOF be implemented pixel-wise instead of scene-wise?
#17
axnjaxn
closed
10 years ago
1
Reimplement refraction
#16
axnjaxn
closed
10 years ago
2
Is it possible that I could model light as a statistical distribution?
#15
axnjaxn
closed
10 years ago
1
Can multithreading be exploited?
#14
axnjaxn
closed
10 years ago
1
Is there a better parameter to control depth of field or aperture?
#13
axnjaxn
closed
10 years ago
1
Write documentation for the scene description language
#12
axnjaxn
closed
10 years ago
1
What is the general milestone strategy?
#11
axnjaxn
closed
10 years ago
1
Figure out autoconf and get it working
#10
axnjaxn
opened
10 years ago
1
Introduce better output formatting
#9
axnjaxn
closed
10 years ago
2
Re-examine parsing process
#8
axnjaxn
closed
10 years ago
1
Reimplement or reuse the ReiTrei3 texturing code
#7
axnjaxn
opened
10 years ago
0
Reimplement or reuse the old ReiTrei antialiasing code
#6
axnjaxn
closed
10 years ago
1
Rebrand this program to "ReiTrei"
#5
axnjaxn
closed
10 years ago
4
The grid optimization causes render problems
#4
axnjaxn
closed
10 years ago
1
The parser needs to be moved to flex / bison
#3
axnjaxn
closed
10 years ago
1
Diffuse color is not yet computed
#2
axnjaxn
closed
10 years ago
1
CircleList is obsolete and should be removed
#1
axnjaxn
closed
10 years ago
1
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