aybe / eduke32

revision R5700 + bugfixes for XInput and joystick-related annoyances
4 stars 1 forks source link

eduke32

revision R5700 that includes bug-fixes for joystick-related annoyances, especially for XInput controllers

Installation

(tested under Windows 10)

Features

Notes

If you didn't use the shipped eduke32.cfg, you will have to define joystick bindings as well as disabling AutoRun on first start. This is a little trade-off compared to the behavior of vanilla build, where invariably they were default-assigned each time the game was started.

You can navigate in the menus with the D-Pad, beware though, accept and cancel actions are hard-coded in the engine; their respective button on your game pad will depend of the layout you have decided of. Also, if you define digital button for a trigger, you will have to restart the game for the change to be effective.