Closed goldspark closed 2 years ago
No more weird stretching and lots of unecessary camera modes.
I am observing quite a few issues caused by this, though I do think they can be resolved.
That text should be following the cursor and the text scaling is considerably smaller than it used to be causing it to look pixelated.
Seems to be an issue in Mouse class itself. Its not converting mouse position to world coordinates. I will try to make that.
On Thu, May 19, 2022 at 4:52 AM Asher @.***> wrote:
I am observing quite a few issues caused by this, though I do think they can be resolved. [image: image] https://user-images.githubusercontent.com/32278830/169193411-3225bcec-9e18-49eb-a0f1-a8efdde3f3eb.png [image: image] https://user-images.githubusercontent.com/32278830/169193717-a7808e0c-eb25-48fe-b1e4-c982cd93b28e.png
That text should be following the cursor and the text scaling is considerably smaller than it used to be causing it to look pixelated.
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Just made a fix.
All of the other issues are still present... Have you tested this yourself on each demo scene?
Added temporary fix for lightmap renderer. Creator should add proper resize for this one
Awesome, thanks!
On Mon, 11 Jul 2022, 01:32 Asher, @.***> wrote:
Merged #81 https://github.com/azurite-engine/Azurite/pull/81 into main.
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…NDOW SIZE IS)' AND 'ASPECT_RATIO(MANTAIN ASPECT RATIO)' will work correctly on resize.