Inspired by GTA V Chaos Mod, CS:GO Chaos Mod brings over 200+ unique game-changing effects into your rounds such as Tiny Players, Portal Guns, Snow, Saturation, Auto bunnyhopping, Fog, Explosive Bullets, Simon Says, Low Render Distance, and much, much more! The effects are randomised and every 15 seconds a new one is triggered, keeping both you and your opponents on your toes.
To make sure the plugin recognises and handles different effects correctly, it's important to use the right game mode configuration. For example, when playing Deathmatch or Co-op Strike Maps, it's necessary to disable the "Auto Plant C4" effect. This is because there are many effects available, and using the correct config will ensure that effects will work as intended, based on the game mode being played.
To run Chaos Mod designed for 5v5 Defusal/Hostage maps, start your server with game_mode 1; game_type 0;
, or game_mode 0
for casual.
To run Chaos Mod designed for Deathmatch, start your server with game_mode 2; game_type 1;
, or if you are using Maxximou5's Deathmatch Plugin, enabling dm_enabled 1
will also work.
To run Chaos Mod designed for Co-op Strike, start your server with game_mode 1; game_type 4;
. Here are the current maps that have been configured to work with Chaos Mod:
coop_kasbah
, but the one linked here contains the second mission, other variations on the workshop may contain only the first mission, as the second one was released 4 months later). Once you have completed the first mission, set mp_coopmission_mission_number 2
and then mp_restartgame 1
.game_mode 1; game_type 4;
set, you can run !startchaos
to activate the effect timer, where as the supported maps have spawn points registered to automatically start the timer when you load into the mission. "Unsupported" simply means custom spawn points have not yet been added, and effects that rely on the spawn points will not be triggered.Lastly, given the nature of Co-op Strike maps, you may encounter softlocks that will require you to restart with mp_restartgame 1
. Most effects that teleport players are disabled to prevent any softlocks.
The voting app generates 4 random effects for your Twitch or YouTube live chat to choose from, the highest voted effect gets picked, or if proportional voting is enabled, each effect has a certain chance of being picked at random, eg. the more votes it has the higher the chance. A voting panel will pop up that can be keyed out with a green screen using OBS. Users can type a number in chat that will add to the count in the effect list.
Open source, Instructions & Download to the CS:GO Chaos Mod Voting Overlay.
addons/sourcemod/
into your server's csgo/addons/sourcemod/
folder.materials/
into your server's csgo/materials/
folder.models/
into your server's csgo/models/
folder.FastDL/
folder contains all the compressed assets to be placed on your Fast DL, otherwise all players will require to download the assets into their csgo/
game directory.If you encounter any errors please check your sourcemod error log files as well as the plugin's generated chaos_logs.log
file found in /addons/sourcemod/logs
, and double check that you have copied over all the files required for the plugin.
sm_chaos
sm_effect <Effect Name | Search Term>
sm_effectcue <Effect Name | Search Term>
sm_randomeffect
You can adjust the effect's duration and enable/disable it by using the "!chaos" command, and selecting Settings -> Effects
.
ANY changes you make in-game will create a "Chaos_Override.cfg" file in "addons/sourcemod/configs/Chaos/", and automatically add/update your changes within the file. Anything in this file with be used instead of the plugin defaults (which in most cases is Enabled and 30 seconds duration).
Using this method means you can update Chaos to its latest version and corresponding config files without overwriting your changes. More information about the Chaos config can be found here.
sm_chaos_enabled
| Default. 1
| Min. 0
| Max. 1
1.0
will activate the interval timer and run an effectsm_chaos_prefix
| Default. "[{lime}CHAOS{default}]"
sm_chaos_interval
| Default. 30
| Min. 5
| Max. 60
sm_chaos_repeating
| Default. 1
| Min. 0
| Max. 1
1.0
, random effects will continue to spawn at the rate of sm_chaos_interval
.\
If set to 0.0
, only one effect will run at the start of the round.sm_chaos_override_duration
| Default. -1
| Min. -1
| Max. 120
-1.0
, the plugin's default durations will be used.\
Set to 0.0
for infinite duration (Effect lasts the entire round).sm_chaos_timer_color
| Default. 1
sm_chaos_list_color
| Default. 0
sm_chaos_timer_position
| Default. "-1 0.06"
sm_chaos_list_position
| Default. "0.01 0.42"
Chaos ConVars are controlled through sourcemod/configs/Chaos/Chaos_Convars.cfg
, or alternatively through the !chaos->Settings
menu, which will automatically update the ConVar config.
Several effects rely on map-specific spawn points to spawn items and teleport players, here are a list of maps that currently have spawn points saved for and defined in Chaos_Locations.cfg. However, if a map does not currently have any spawn points, the Chaos plugin will automatically save markers based on player positions as they move around the map. Most effects that depend on spawn points require a minimum set amount of spawns, and will automatically activate once enough spawn points are generated. This means the Chaos plugin should work on any custom maps.
-w 1920 -h 1080
in your CS:GO's launch options.sm_rcon sm plugins reload Chaos
, and then either using mp_restartgame 1
, waiting for a new round to start, or manually starting the timer again with !chaos
.
Project started around the 8th of September, 2021.
Follow project development in the
CS:GO Chaos Mod Discord Server