bakapear / SMFire

TF2 Entity Debug Plugin
GNU General Public License v3.0
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debug plugin sourcemod team-fortress team-fortress-2 tf2

SMFire - TF2 Entity Debug Plugin

sm_fire <target> <action> <value>

At first the plugin might seem a bit complicated, because it doesn't show a list of commands for you. It's just one command with many features! So here I'll list all features currently available in SMFire.

Preview Video

(The basic.smx is not needed)

TARGETS

SINGLE

ACTIONS

DATAMAP MANIPULATION

sm_fire <target> <datamap> <*any>

Gives the ability to check or change any datamap/netprop of target in-game.

List of Datamaps
List of Netprops

Examples:

For instance, you could set the clipsize of your weapon like this:

  1. sm_fire !self h_ActiveWeapon - gives you your active weapon entity index, lets say it's 73.
  2. sm_fire *73 m_iClip1 50 - changes that weapons clipsize to 50! (not reloadable tho)

TF_WEAPON EQUIPPING

sm_fire <target> <tfweapon> <index>

Lets you equip any tf_weapon with any index. Works with multiple players!

List of Indexes

Examples: