baronha / react-native-photo-editor

πŸŒ„ Photo editor using native modules for iOS and Android. Inherit from 2 available libraries, ZLImageEditor (iOS) and PhotoEditor (Android)
MIT License
440 stars 138 forks source link
android imageeditor ios photo photoedit photoeditor react-native

React Native Photo Editor (RNPE)

πŸŒ„ Image editor using native modules for iOS and Android. Inherit from 2 available libraries, ZLImageEditor (iOS) and PhotoEditor (Android)

Note

The difference between the 2 platforms is huge - Be careful when using
This lib is for personal use, so if you customize your style or change something, Please fork this library and check the detailed documentation in the original library:

During the development of this package. I was thinking of moving it as part of an earlier library that I finished. If the support community for this library was large enough, I would have to dismiss this idea immediately.

Previously this library used Brightroom as the native library for iOS. If you want to use Brightroom you can check it out here.

Feature πŸ™ˆ

Both

iOS

Video Demo πŸ“Ί

iOS Android

ScreenShot πŸ‘‰πŸ‘ˆ

iOS


Android

Requirements

Installation

yarn add @baronha/react-native-photo-editor

iOS

The Swift pod @baronha/react-native-photo-editor depends upon SDWebImage and SDWebImageWebPCoder, which do not define modules. To opt into those targets generating module maps (which is necessary to import them from Swift when building as static libraries), you may set use_modular_headers! globally in your Podfile, or specify :modular_headers => true for particular dependencies:

pod 'SDWebImage', :modular_headers => true
pod 'SDWebImageWebPCoder', :modular_headers => true

Then run cd ios/ && pod install

Don't forget add file .swift in your project (and create bridging header file swift).

Usage

import PhotoEditor from "@baronha/react-native-photo-editor";

// ...

const result = await PhotoEditor.open(Options);

Options

Property Type Default value Platform Description
path string required both Local/remote image path
stickers Array [] both An array of paths containing sticker images

Filters 🌈

iOS Android

Custom Filters(iOS)

LUT (Hald image)

How to create cube data from LUT Image

We can download the neutral LUT image from lutCreator.js.

Hald Images

Hald is a graphical representation of 3D LUT in a form of a color table which contains all of the color gradations of 3D LUT. If Hald is loaded into editing software and a color correction is applied to it, you can use 3D LUT Creator to convert your Hald into 3D LUT and apply it to a photo or a video in your editor.

Detailed documentations are available on here

IMPORTANT You have to create LUTs.bundle and add all your LUT Photo(Re-name your LUT Photo follow this format: LUT_64_FILTER_NAME) into LUTs.bundle. Then add LUTs.bundle into Copy Bundle Resources. See detail

Stickers 🀌

Remote

You need to pass an array of image urls to the sticker parameter in options Example:

[
  "https://cdn-icons-png.flaticon.com/512/5272/5272912.png",
  "https://cdn-icons-png.flaticon.com/512/5272/5272913.png",
  "https://cdn-icons-png.flaticon.com/512/5272/5272916.png",
  ...
]

Local

iOS

You have to create Stickers.bundle and add all your sticker into Stickers.bundle. Then add Stickers.bundle into Copy Bundle Resources. See detail

Android

You have to create Stickers folder inside assets folder. Then drag or copy all sticker in to Sticker folder. See detail

To Do

Performance

We're trying to improve performance. If you have a better solution, please open a issue or pull request. Best regards!

Contributing

See the contributing guide to learn how to contribute to the repository and the development workflow.

Contributors ✨

Thanks go to these wonderful people:

tuanngocptn
Nick - Ngoc Pham
baronha
BαΊ£o HΓ .
abhishek-infobeans
abhishek-infobeans
Bassiuz
Bas de Vaan

License

MIT