Can be done through emulator scripting (e.g. ares GDB), but ideally we do it with a real console so its accurate. Would be a fun hardware project hooking up an N64 to a raspberry pi to do automated testing.
Particularly, places we've been looking to optimise, e.g. map loading.
Can be done through emulator scripting (e.g. ares GDB), but ideally we do it with a real console so its accurate. Would be a fun hardware project hooking up an N64 to a raspberry pi to do automated testing.
Particularly, places we've been looking to optimise, e.g. map loading.