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benknoble
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frosthaven-manager
GUI Frosthaven Scenario Manager
https://benknoble.github.io/frosthaven-manager
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Automated Resyntax fixes
#112
resyntax-ci[bot]
closed
14 hours ago
0
Review dependency caching[^1] in gui-easy
#111
benknoble
opened
1 week ago
0
Automated Resyntax fixes
#110
resyntax-ci[bot]
closed
2 weeks ago
0
Set uncaught-exception-handler (and stdout generally?) when not TTY
#109
benknoble
opened
3 weeks ago
0
Is it possible to record AoE specs as dependencies of bestiaries?
#108
benknoble
closed
4 days ago
0
Automated Resyntax fixes
#107
resyntax-ci[bot]
closed
4 weeks ago
0
Automated Resyntax fixes
#106
resyntax-ci[bot]
closed
1 month ago
0
Create and then extract a framework for the SSEs in web-server.rkt
#105
benknoble
opened
1 month ago
0
Add the Resyntax Autofixer workflow
#104
jackfirth
closed
1 month ago
1
Formula editor accepts extra )))) without error, which can lead to wrong formulas that look right.
#103
benknoble
closed
1 month ago
0
Bundle compiler and other utilities with main app
#102
benknoble
opened
2 months ago
0
Add "Edit Round Number" menu
#101
benknoble
closed
2 months ago
0
Handle arbitrary integers for initiative
#100
benknoble
closed
3 months ago
0
Merge elements.rkt with icons.rkt
#99
benknoble
closed
3 months ago
0
Merge elements.rkt with icons.rkt
#98
benknoble
opened
4 months ago
0
Flamegraph profiler support
#97
benknoble
opened
5 months ago
1
scroll bars in rich-text-display v2 (using picts)
#96
benknoble
opened
5 months ago
0
Use `syntax/p` in parsers/
#95
benknoble
opened
6 months ago
0
Use more syntax/loc
#94
benknoble
closed
6 months ago
1
Improve formatting of enum values
#93
benknoble
closed
5 months ago
0
Monsters: provide an "expire conditions" action
#92
benknoble
closed
5 months ago
0
Web: provide more actions
#91
benknoble
closed
7 months ago
0
Discard UI: condense "top" of pile
#90
benknoble
closed
7 months ago
0
Web: send fewer, smaller events
#89
benknoble
opened
7 months ago
1
Start on the main screen
#88
benknoble
closed
1 month ago
3
Don't store entire bestiary in memory
#87
benknoble
closed
7 months ago
2
Summon conditions issue
#86
benknoble
closed
7 months ago
1
Consider changing some lists to hashes
#85
benknoble
opened
7 months ago
1
Monster stats always calculated from scenario level, not monster level
#84
benknoble
closed
6 months ago
1
Extract useful gui/easy/utils
#83
benknoble
opened
9 months ago
1
Extract `define-error-text` macro
#82
benknoble
closed
7 months ago
0
Something in the Preview Loot button holds on to state and gets notified even after the window is closed
#81
benknoble
opened
9 months ago
0
Search bar in add monster group view
#80
benknoble
opened
9 months ago
0
Update actions on deprecated Node versions
#79
benknoble
closed
9 months ago
0
web events: don't overwrite elements that haven't changed
#78
benknoble
closed
7 months ago
2
Possible race-condition in `rich-text-view`
#77
benknoble
opened
9 months ago
2
Try using `resolve-path-spec` in bestiary, foe langs for resolving paths
#76
benknoble
closed
3 weeks ago
1
bestiary: Validate formula parsing at compile time
#75
benknoble
closed
3 weeks ago
0
web: floating footer, too
#74
benknoble
closed
10 months ago
0
rich-text-display flickers when making unrelated adjustments
#73
benknoble
closed
9 months ago
2
Support clickbacks in rich-text-display
#72
benknoble
opened
10 months ago
0
Manage serving picts in the server better
#71
benknoble
closed
1 month ago
1
Create more picts
#70
benknoble
closed
4 months ago
1
Upgrade artifact actions to v4
#69
benknoble
closed
9 months ago
0
Increase monster max HP
#68
benknoble
closed
10 months ago
1
Allow spending points for favors (modifies monster modifier deck)
#67
benknoble
closed
6 months ago
2
Create readonly, copyable, text+image widget
#66
benknoble
closed
10 months ago
1
web: Random ports makes local development harder
#65
benknoble
closed
10 months ago
0
loot stickers should let us specify _which_ of the applicable cards is stickered
#64
benknoble
closed
9 months ago
1
web: Should the elements float?
#63
benknoble
closed
12 months ago
0
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