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bepu
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bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
Apache License 2.0
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CollisionBatcher shape data transposition intrinsification
#157
RossNordby
opened
3 years ago
1
MeshReduction shape type generalization
#156
RossNordby
opened
3 years ago
0
Detecting a collision
#155
Valdiralita
closed
2 years ago
5
Fixed TimestepsUnderThresholdCount potentially overflowing
#153
Frooxius
closed
3 years ago
0
Add setters for NodeCount and LeafCount
#152
Frooxius
closed
3 years ago
0
Make profiler methods public
#151
Frooxius
closed
3 years ago
0
My customizations for consideration - Boolean Sweeps, Fast Mesh Bounds, some small API changes
#150
Frooxius
opened
3 years ago
3
MeshReduction tends to overaggressively filter by query box
#149
RossNordby
closed
3 years ago
2
Stairs mesh (.obj included) produces wrong convex hull
#148
Frooxius
closed
3 years ago
4
Slight off-axis rotation on capsule shape results in collisions to be randomly lost
#144
Frooxius
closed
3 years ago
2
Random triangles randomly loosing collisions and raycasts passing through
#143
Frooxius
closed
3 years ago
3
`ManifoldCandidateHelper` active/inactive masks would benefit from platform intrisification
#142
RossNordby
closed
2 years ago
1
Consider improving character movement on slopes
#141
RossNordby
opened
3 years ago
0
Cylinder - Capsule collisions producing NaN's internally when RigidPose quaternion components sum up to slightly over 1
#140
Frooxius
closed
3 years ago
1
Any quick start guide for people who have used bullet physics before?
#138
anchurcn
closed
3 years ago
1
Scale support for Convex Hulls
#135
Frooxius
opened
3 years ago
5
Dual-sided Mesh Ray and Collision testing
#134
Frooxius
opened
3 years ago
10
added readonly keyword to avoid copying this struct
#133
7Bpencil
closed
3 years ago
1
System.AccessViolationException
#128
benanil
closed
3 years ago
2
SimulationRayBatcher provides invalid CollidableReference for HitHandler
#127
sometric
closed
3 years ago
1
Add CollisionQueryDemo to DemoSet
#126
durswd
closed
3 years ago
1
creepy eye
#124
7Bpencil
closed
3 years ago
1
Unity & Deterministic
#110
juliolitwin
opened
3 years ago
1
Consider inertia tensor locking safety
#109
RossNordby
opened
3 years ago
0
Switching state active and deactivate without remove from simulation.
#108
ng08000
closed
3 years ago
2
White screen (no graphics) in demo
#107
Leowbattle
closed
3 years ago
9
your version number needs UPDATING ;)
#106
Zukapin
closed
3 years ago
4
Added OpenGL version of DemoRenderer.
#105
shin1m
closed
3 years ago
4
Consider pushing substepping to its logical extreme
#104
RossNordby
closed
2 years ago
12
Implemented IEquatable<T> for TypedIndex
#103
lidgren
closed
3 years ago
1
Amazing work. Can bepu be used in Unity?
#102
weihua44
closed
3 years ago
2
[bug] CapsuleTriangleTester wrong result when capsule axis is closely aligned to triangle plane normal
#101
nick-dodonov
closed
4 years ago
3
Calling Simulation.Timestep(0) sometimes causes access violations
#100
capdj
closed
4 years ago
6
Wrong Assert when changing Shape
#99
FlaXxy1
closed
4 years ago
3
Port to Framework/NET45
#98
ezdiy
opened
4 years ago
5
Demo: Set Y axis tickmarks to 'nice' (1, 2 or 5 in some power of ten) intervals
#97
astriania
closed
4 years ago
1
Problem with Dynamic/Kinematic interaction
#96
FrankBolleri
closed
4 years ago
9
Would this be able to find all vertcies from mesh A that is inside mesh B
#95
Todilo
closed
4 years ago
1
Deterministic simulation across multiple machines
#94
nxrighthere
closed
4 years ago
7
Shapes.Add() problem
#93
CharlesWoodhill
closed
4 years ago
6
Compile error CS8370 using ChildOverlapsCollection as TypeArg
#92
CharlesWoodhill
closed
4 years ago
2
General Questions
#91
CharlesWoodhill
closed
4 years ago
2
Arithmetic overflow in NarrowPhase.AddBatchEntries
#90
Bartolomeus-649
closed
4 years ago
5
Previous knowledge?
#89
Bartolomeus-649
closed
4 years ago
9
Key.Tilde: Problematic on many non-English keyboards
#88
Bartolomeus-649
closed
4 years ago
1
Compilation issue when implementing IPoseIntegratorCallbacks in F#
#87
harrisse
closed
4 years ago
2
Demos not working (Errors)
#86
CreativeHouseDotOrg
closed
4 years ago
3
Use System.Numerics.Quaternion instead of BepuUtilities.Quaternion
#85
Aminator
closed
4 years ago
8
Refactoring: better safety by replacing 'struct' generic restriction …
#84
dimaaan
closed
4 years ago
2
Up to date NuGets
#83
drjaydenm
closed
4 years ago
3
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