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better-modernized-combat
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bmod-client
Freelancer: Better Modernized Combat (BMOD) is a modification for Freelancer, the 2003 space shooter by Digital Anvil. The core goal of the mod is to create a fun and compelling PvE experience for solo and group players in a multiplayer setting.
GNU General Public License v3.0
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bm_ju_hf cockpit mesh doesn't align with external mesh
#168
IrateRedKite
opened
1 week ago
1
Additional Infocards for Ships
#167
IrateRedKite
opened
1 week ago
0
Simplified Wireframes for New Ships
#166
IrateRedKite
closed
19 hours ago
1
NOTICE:General:texture verify failed
#165
IrateRedKite
opened
1 week ago
0
Sheet fault when creating Shields file
#164
Beaglerush
closed
3 weeks ago
1
Model Tracking: The Ludlow
#163
IrateRedKite
opened
3 weeks ago
0
Model Tracking: Independence
#162
IrateRedKite
opened
3 weeks ago
0
Model Tracking: Junker Very Heavy Fighter
#161
IrateRedKite
opened
3 weeks ago
0
Model Tracking: Junker Heavy Fighter
#160
IrateRedKite
opened
3 weeks ago
1
Model Tracking: Junker Light Fighter
#159
IrateRedKite
opened
4 weeks ago
1
Hardpoint Highlighting in Equipment Dealer
#158
IrateRedKite
opened
4 weeks ago
0
Goose Model Wishlist
#157
IrateRedKite
opened
1 month ago
1
Open Up Liberty Systems
#134
IrateRedKite
opened
1 month ago
0
Faction and Reputation System
#133
IrateRedKite
opened
1 month ago
0
Consolidate Simple Client Hooks
#132
IrateRedKite
opened
1 month ago
0
In-station LOD issues for multi HPFire Missile Launchers
#131
IrateRedKite
opened
1 month ago
1
Weapons that fire multiple projectiles have no fire sound
#130
IrateRedKite
opened
1 month ago
1
Fix repair costs on enhanced equipment
#129
Beaglerush
closed
1 month ago
5
Fix Mule escorts not breaking off and attacking on main properly
#128
Beaglerush
opened
1 month ago
0
Loottables.dll loot spawns when NPCs despawn due to unloading/loading in an area
#127
Beaglerush
opened
1 month ago
1
Multiple firepoint weapons not decrementing ammo correctly
#126
Beaglerush
opened
1 month ago
11
Component Disabling system
#125
Beaglerush
opened
1 month ago
0
Improved freighter explosions
#124
Beaglerush
opened
1 month ago
1
Add deathzones on the other side of unstable jumpholes
#123
Beaglerush
opened
1 month ago
1
New Cruise Disruptor weapon type
#122
Beaglerush
opened
1 month ago
0
Return old missile/torp FX and models
#121
Beaglerush
opened
1 month ago
2
Shield bubbles for Mining Ships/others
#120
Beaglerush
opened
1 month ago
2
Balance "raid" style challenges for players vs. Xenos
#119
Beaglerush
opened
1 month ago
2
Buff PPCs/Lasers
#118
Beaglerush
opened
1 month ago
1
Configure new specific loottables for different NPCs
#117
Beaglerush
opened
1 month ago
0
Allow players to choose between playermodels
#116
Beaglerush
opened
1 month ago
5
Return the Xenos WPlats to the system
#115
Beaglerush
opened
1 month ago
1
Return previous model choices for weapons
#114
Beaglerush
opened
1 month ago
2
Return Independence missile launch behaviour to its previous polish
#113
Beaglerush
opened
1 month ago
1
Lower micro-asteroid density in fields
#112
Beaglerush
opened
1 month ago
1
Missing textures/model parts/weapons for some users
#111
IrateRedKite
opened
1 month ago
0
Vanilla Encounter Cleanup
#110
IrateRedKite
opened
1 month ago
1
Installer is stuck at \??\C:\WINDOWS\system32\conhost.exe 0x4
#109
HeIIoween
opened
1 month ago
0
Hotfix for 0.0.13
#108
IrateRedKite
closed
1 month ago
1
The Ludlow is invincible/incorporeal
#107
FJonske
opened
1 month ago
3
Navy AI doesn't attack back
#106
GalliusTheThird
opened
1 month ago
3
Introduce CSV, some trade adjustments
#105
IrateRedKite
closed
1 month ago
0
0.11 Hotfix
#104
IrateRedKite
closed
1 month ago
0
feat: include the Release version of the DLL
#103
IrateRedKite
closed
1 month ago
0
feat: Minor adjustments and potential fix for #91
#102
IrateRedKite
closed
1 month ago
0
Adjust EquipmentModications.dll to ensure that ships have hybrid, kinetic and reactive hardpoints listed in the description
#101
IrateRedKite
opened
1 month ago
1
Move ZP-type weapons into the same tab that they equipped in at the dealer.
#100
IrateRedKite
opened
1 month ago
0
Ensure Support for Large Widescreen resolutions
#99
IrateRedKite
opened
1 month ago
0
Fix scaling spawns with multiple players starting too close
#98
IrateRedKite
closed
1 month ago
1
Fix players not showing up on scanners from over close range anymore
#97
IrateRedKite
closed
1 month ago
1
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