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better-modernized-combat
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bmod-client
Freelancer: Better Modernized Combat (BMOD) is a modification for Freelancer, the 2003 space shooter by Digital Anvil. The core goal of the mod is to create a fun and compelling PvE experience for solo and group players in a multiplayer setting.
GNU General Public License v3.0
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0.0.18 hotfix
#191
IrateRedKite
closed
2 weeks ago
1
Lootprops generator
#190
FJonske
closed
2 weeks ago
0
mbases.ini issue on Prison Liner Tamms
#189
IrateRedKite
opened
1 month ago
0
0.0.17 hotfix
#188
IrateRedKite
closed
1 month ago
0
Crash for Encounter in Copperton Field
#187
IrateRedKite
closed
3 weeks ago
0
0.0.16 Release
#186
IrateRedKite
closed
1 month ago
0
0.0.15 hotfix
#185
IrateRedKite
closed
1 month ago
0
Lootprops.ini Cleanup
#184
IrateRedKite
closed
3 weeks ago
1
Possible Crash When Destroying Orca
#183
IrateRedKite
closed
1 month ago
5
Issues with latest version of Loottables.dll
#182
IrateRedKite
opened
4 months ago
0
Missile range calculation is wrong
#181
IrateRedKite
closed
1 month ago
3
Installer isn't copying the desktop icon correctly
#180
IrateRedKite
opened
4 months ago
0
Missing Running Lights on Scrap Weapons Platforms
#179
IrateRedKite
opened
4 months ago
0
Excess contrails on some ships and NPC loadouts
#178
IrateRedKite
opened
4 months ago
0
Triggers.dll ship fuse does not unlight when use/hack is completed
#177
IrateRedKite
closed
4 months ago
1
0.0.14 hotfix
#176
IrateRedKite
closed
4 months ago
0
Firing multiple weapons with multiple barrels results in sound culling
#175
IrateRedKite
opened
4 months ago
0
0.0.14 Release
#174
IrateRedKite
closed
4 months ago
1
Provide minimum distance as feedback when player attempts to interact with a terminal that's too far away.
#173
IrateRedKite
closed
4 months ago
1
Very rare crash from triggers.dll in LightFuse()
#172
IrateRedKite
closed
1 month ago
1
The '/terminal show' command does not work when a solar or object is selected
#171
IrateRedKite
closed
4 months ago
1
Solars spawned via terminals.dll are able to overlap if done in quick succession
#170
IrateRedKite
closed
4 months ago
1
Misc Warnings from local run with current config files
#169
IrateRedKite
closed
4 months ago
1
bm_ju_hf cockpit mesh doesn't align with external mesh
#168
IrateRedKite
closed
4 months ago
2
Additional Infocards for Ships
#167
IrateRedKite
opened
5 months ago
0
Simplified Wireframes for New Ships
#166
IrateRedKite
closed
4 months ago
1
NOTICE:General:texture verify failed
#165
IrateRedKite
closed
4 months ago
1
Sheet fault when creating Shields file
#164
Beaglerush
closed
5 months ago
1
Model Tracking: The Ludlow
#163
IrateRedKite
opened
5 months ago
0
Model Tracking: Independence
#162
IrateRedKite
opened
5 months ago
0
Model Tracking: Junker Very Heavy Fighter
#161
IrateRedKite
closed
4 months ago
0
Model Tracking: Junker Heavy Fighter
#160
IrateRedKite
closed
4 months ago
1
Model Tracking: Junker Light Fighter
#159
IrateRedKite
closed
4 months ago
2
Hardpoint Highlighting in Equipment Dealer
#158
IrateRedKite
opened
5 months ago
0
Goose Model Wishlist
#157
IrateRedKite
opened
6 months ago
1
Open Up Liberty Systems
#134
IrateRedKite
opened
6 months ago
0
Faction and Reputation System
#133
IrateRedKite
opened
6 months ago
0
Consolidate Simple Client Hooks
#132
IrateRedKite
opened
6 months ago
0
In-station LOD issues for multi HPFire Missile Launchers
#131
IrateRedKite
closed
4 months ago
1
Weapons that fire multiple projectiles have no fire sound
#130
IrateRedKite
closed
4 months ago
2
Fix repair costs on enhanced equipment
#129
Beaglerush
closed
6 months ago
5
Fix Mule escorts not breaking off and attacking on main properly
#128
Beaglerush
opened
6 months ago
0
Loottables.dll loot spawns when NPCs despawn due to unloading/loading in an area
#127
Beaglerush
opened
6 months ago
1
Multiple firepoint weapons not decrementing ammo correctly
#126
Beaglerush
closed
4 months ago
11
Component Disabling system
#125
Beaglerush
opened
6 months ago
0
Improved freighter explosions
#124
Beaglerush
opened
6 months ago
2
Add deathzones on the other side of unstable jumpholes
#123
Beaglerush
closed
4 months ago
2
New Cruise Disruptor weapon type
#122
Beaglerush
opened
6 months ago
0
Return old missile/torp FX and models
#121
Beaglerush
closed
4 months ago
2
Shield bubbles for Mining Ships/others
#120
Beaglerush
closed
4 months ago
3
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