Open alexheretic opened 4 years ago
@HSteinway lets collect these here, I'll hopefully be able to address these soon.
There're also no strings for 'arrow-right' and other floating bubbles hotkeys. But — if there're only arrow-keys, maybe it'd be better to replace them with pictograms or something. No need to translate Ctrl R, we use it in Russian texts.
'Robot fell' and the other red error strings.
I've added new text pairs to address the stats & load/save branch text translations, these are available to translate now.
#### Live stats labels shown as the solution runs
Time:
Time:
Solution:
Solution:
Run:
Run:
### Load/save solution menu
#### Short names for automatically saved best solutions (try to keep these short)
##### A single one can be best in multiple categories
time, solution, run
time, solution, run
time, solution
time, solution
time, run
time, run
solution, run
solution, run
time
time
solution
solution
run
run
#### Text shown when switching branch would lose changes
Replace current?
Replace current?
and red error strings!
Happy New Year! :-D
Happy new year! I've added a couple more branch pairs aad3866d9386ba866662bfa9532c36f2cacb8e88, the errors codes need a little more work as they're much more dynamic.
The
add(sv)
function is used to add additional values to the end of the sequence.remove(sv)
to remove a value by index.size(s)
returns the number of values in the sequence.
What do 'sv' and 's' mean?)
That's the full function signature, foo(sv)
is a function named "foo"
that takes seq
argument in position 1 and var
argument position 2.
So bar(vvvvv)
is a function that takes 5 vars.
On Wed, 8 Jan 2020, 18:01 HenrySteinway, notifications@github.com wrote:
The add(sv) function is used to add additional values to the end of the sequence. remove(sv) to remove a value by index. size(s) returns the number of values in the sequence.
What do 'sv' and 's' mean?)
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What is the status of missing strings for translation?
afaik all game strings should be covered now.
The only missing bits I'm aware of are code error messages from game's parser/intrepreter https://github.com/big-ab-games/badder-lang. They are a bit trickier to translate as they are more templatey and were less static.
I think we can have a bash at adding support for translating them though.
Some text is missing from this translation project, ideally the whole game should be covered.