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RMD
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Implement map generation and saving
#16
bilwis
opened
9 years ago
0
Refactor of the Body systems
#15
bilwis
closed
9 years ago
0
Implement basic magic system
#14
bilwis
opened
9 years ago
0
Implement items and inventory
#13
bilwis
opened
9 years ago
0
Implement data files for actors, maps and item templates
#12
bilwis
opened
9 years ago
0
Implement basic combat system
#11
bilwis
opened
9 years ago
1
Implement simple "buff/debuff" system
#10
bilwis
opened
9 years ago
0
Implement simple stats
#9
bilwis
opened
9 years ago
0
Implement basic AI
#8
bilwis
opened
9 years ago
0
Implement time and action systems
#7
bilwis
closed
9 years ago
0
Implement saving/loading of game data
#6
bilwis
opened
9 years ago
2
Switched to VS2013 IDE
#5
bilwis
closed
10 years ago
0
Possible memory leak with char[] in Part-derived classes
#4
bilwis
closed
10 years ago
1
Null-terminator crop during char[] parameter copy in Part construction.
#3
bilwis
closed
10 years ago
1
String copy in Part-subclass constructors may crop the null terminator
#2
bilwis
closed
10 years ago
0
Adding more than four toes creates an error during graph compiling
#1
bilwis
closed
10 years ago
1