A Flutter package that makes it easy to customize and work with your Flutter desktop app window on Windows, macOS and Linux.
Watch the tutorial to get started. Click the image below to watch the video:
Features:
Add the package to your project's pubspec.yaml
file manually or using the command below:
pub add bitsdojo_window
The pubspec.yaml
file should look like this:
// pubspec.yaml
...
dependencies:
flutter:
sdk: flutter
+ bitsdojo_window: ^0.1.6
dev_dependencies:
...
Inside your application folder, go to windows\runner\main.cpp
and change the code look like this:
// windows/runner/main.cpp
...
#include "flutter_window.h"
#include "utils.h"
+ #include <bitsdojo_window_windows/bitsdojo_window_plugin.h>
+ auto bdw = bitsdojo_window_configure(BDW_CUSTOM_FRAME | BDW_HIDE_ON_STARTUP);
int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
...
Inside your application folder, go to macos\runner\MainFlutterWindow.swift
and change the code look like this:
// macos/runner/MainFlutterWindow.swift
import Cocoa
import FlutterMacOS
+ import bitsdojo_window_macos
- class MainFlutterWindow: NSWindow {
+ class MainFlutterWindow: BitsdojoWindow {
+ override func bitsdojo_window_configure() -> UInt {
+ return BDW_CUSTOM_FRAME | BDW_HIDE_ON_STARTUP
+ }
override func awakeFromNib() {
...
}
}
#
If you don't want to use a custom frame and prefer the standard window titlebar and buttons, you can remove the BDW_CUSTOM_FRAME
flag from the code above.
If you don't want to hide the window on startup, you can remove the BDW_HIDE_ON_STARTUP
flag from the code above.
Inside your application folder, go to linux\my_application.cc
and change the code look like this:
// linux/my_application.cc
...
#include "flutter/generated_plugin_registrant.h"
+ #include <bitsdojo_window_linux/bitsdojo_window_plugin.h>
struct _MyApplication {
...
}
+ auto bdw = bitsdojo_window_from(window);
+ bdw->setCustomFrame(true);
- gtk_window_set_default_size(window, 1280, 720);
gtk_widget_show(GTK_WIDGET(window));
g_autoptr(FlDartProject) project = fl_dart_project_new();
...
}
Now go to lib\main.dart
and change the code look like this:
// lib/main.dart
import 'package:flutter/material.dart';
+ import 'package:bitsdojo_window/bitsdojo_window.dart';
void main() {
runApp(MyApp());
+ doWhenWindowReady(() {
+ const initialSize = Size(600, 450);
+ appWindow.minSize = initialSize;
+ appWindow.size = initialSize;
+ appWindow.alignment = Alignment.center;
+ appWindow.show();
+ });
}
This will set an initial size and a minimum size for your application window, center it on the screen and show it on the screen.
You can find examples in the example folder.
Here is an example that displays this window:
#
I am developing this package in my spare time and any help is appreciated.
If you want to help you can become a sponsor.
🙏 Thank you!
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