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blawar
/
ooot
GNU General Public License v2.0
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Dev
#253
frizzle101101
closed
2 years ago
0
Links goes through some fences and runs up ledges in 60FPS
#252
Lehpumeh
closed
2 years ago
2
ESS rotation is slower in 60 FPS
#251
Lehpumeh
closed
2 years ago
2
Floaty or higher jump in 60FPS
#250
Lehpumeh
opened
2 years ago
2
Talon runs different direction when waking him up in 60 FPS
#249
Lehpumeh
opened
2 years ago
0
Remove left-behind gyro ifdef
#248
kageurufu
closed
2 years ago
0
60fps timers/some rotations
#247
frizzle101101
closed
2 years ago
0
Dev
#246
frizzle101101
closed
2 years ago
2
Player gets stuck in kokiri forest tunnel in 60FPS
#245
blawar
closed
2 years ago
0
Options menu overlap
#244
blackshadow516
closed
2 years ago
0
Audio Channels Reversed
#243
colepatters
closed
2 years ago
1
Rubble documentation
#242
DaMarkov
closed
2 years ago
0
Fixed the missing warp effect
#241
DaMarkov
closed
2 years ago
0
Left and Right audio channels are reversed
#240
xoascf
closed
2 years ago
0
Fixed Lens Flare Effect
#239
DaMarkov
closed
2 years ago
0
Fixed Dampe
#238
DaMarkov
closed
2 years ago
0
Dampe clones himself in his grave
#237
Lehpumeh
closed
2 years ago
3
Put skip cutscene function behind OOT_DEBUG_ROM
#236
DaMarkov
closed
2 years ago
0
Cutscenes transition and load too fast
#235
Lehpumeh
opened
2 years ago
0
Sunbeams are missing from the sun
#234
Lehpumeh
closed
2 years ago
1
Graphic glitches during credits cutscenes
#233
Lehpumeh
opened
2 years ago
0
Missing graphics and issues with cutscene after beating Phantom Ganon
#232
Lehpumeh
opened
2 years ago
2
Missing graphics from the Deku Tree story cutscenes after beating Gohma
#231
Lehpumeh
closed
2 years ago
3
Missing lightning graphics in Intro dream and present day versions of Zelda running away on horse
#230
Lehpumeh
closed
2 years ago
1
Run Github Actions on dev branch
#229
DaMarkov
closed
2 years ago
0
Pressing SELECT on the opening screen lets you control Link and Epona
#228
mario8000
closed
2 years ago
4
Use of uninitialized variable in `AudioSynth_ProcessNote`
#227
DaMarkov
opened
2 years ago
4
Missing oot.props imported by OOT.vcxproj
#226
lRn2Win
closed
2 years ago
1
Holding A or B to make text go fast will bypass learning songs
#225
Lehpumeh
closed
2 years ago
2
Disabled quake effect for all prerendered background scenes
#224
DaMarkov
closed
2 years ago
0
HD textures dont display right for some objects and the Skybox
#223
mario8000
opened
2 years ago
6
Certain Sound effects need fine tuning
#222
mario8000
opened
2 years ago
3
Updated GLideN64
#221
DaMarkov
closed
2 years ago
0
Small fixes
#220
xoascf
closed
2 years ago
0
Fix Graveyard scene
#219
DaMarkov
closed
2 years ago
0
More Linux deps
#218
ryzendew
closed
2 years ago
0
Fix linux build errors
#217
kageurufu
closed
2 years ago
0
Fix tools on linux, hopefully portably
#216
kageurufu
closed
2 years ago
0
Add Arch and Fedora Required deps
#215
ryzendew
closed
2 years ago
1
Update Compile Instructions
#214
ryzendew
closed
2 years ago
0
ADD ico to OOT.EXE
#213
nitrostemp
closed
2 years ago
0
Feature Request: Add Icon to OOT.EXE
#212
nitrostemp
closed
2 years ago
1
qol: changes for usage of boots
#211
Myth7x
closed
2 years ago
1
Softlock after completing Water Temple - Sheik cutscene
#210
mario8000
closed
2 years ago
3
Rolling into the wall in certain areas causes a graphical error
#209
mario8000
closed
2 years ago
2
Ganon hitting rubble will make the debris go crazy
#208
Lehpumeh
opened
2 years ago
2
Bombchu level gets corrupted if you play long enough
#207
mario8000
closed
2 years ago
1
Increased memory of display lists
#206
DaMarkov
closed
2 years ago
0
In certain spots, playing Epona's song spawns her below the ground
#205
Wesley107772
opened
2 years ago
1
Jabu-Jabu's Belly PAL 1.0 - Crash when attacking certain creatures with boomerang
#204
mario8000
closed
2 years ago
2
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