Needed it for WetlandData so I added some ci::Anim's and tweaked the shader to allow for changing the radii of individual corners. See ViewTypesSample app for use case. The conditional in the shader isn't ideal, of course, but I can't imagine any perceivable slowdowns.
Feel free to make changes to for styling consistency/preference. Probably should have changed useUniformCorners(bool use) to setUniformCorners(bool use)
Needed it for WetlandData so I added some ci::Anim's and tweaked the shader to allow for changing the radii of individual corners. See ViewTypesSample app for use case. The conditional in the shader isn't ideal, of course, but I can't imagine any perceivable slowdowns.
Feel free to make changes to for styling consistency/preference. Probably should have changed useUniformCorners(bool use) to setUniformCorners(bool use)