A simple rule engine to be used in python, it is based on simple rules and actions that can be chained with each other. The idea is to run the rule processor on events and have it mutate data or trigger actions
Heavily inspired on FastAPI. We use type annotations in our engine so that we can export data to other systems or frontends to convey what conditions and actions are possible using that engine
pip install sauron-rule-engine
Sauron rule engine is based on custom functions that can be called by a rule.
Condition to be satisfied in order for the actions to run, they can take some or no parameters at all Multiple conditions can be chained in order to create more complex ones, currently all chained conditions must be satisfied
An Action is the intented result. Usually they are there to mutate state or trigger/schedule other kinds of actions in your system. Actions can also be chained and will run in order.
A Rule is a dict or json string containing the conditions and actions and the arguments they should be run with. Usually those rules will be built by a frontend to match complex and adaptable business rules from your customer
A simple example of the usage
from sauron.rule_engine import RuleEngine
engine = RuleEngine()
@engine.condition("First Condition")
def first_condition(session,lower_number: int = 10, greater_number: int = 20) -> bool:
"""
Checks if first number is lower than the first
- lower_number: Number expected to be low
- higher_number: Number expected to be high
"""
return lower_number < greater_number
@engine.condition()
def second_condition(session):
"""
Takes no argument and always returns True
"""
return True
@engine.action("The Action")
def print_the_equation(
session, lower_number: int = 10, greater_number: int = 20
) -> None:
"""
Prints a statement Asserting that the first number is lower than the second number
- lower_number: Number expected to be low
- higher_number: Number expected to be high
"""
print(f"{lower_number} < {greater_number}")
rule = {
"conditions": [
{
"name": "first_condition",
"args": {"lower_number": 3, "greater_number": 10},
}
],
"actions": [
{
"name": "print_the_equation",
"args": {"lower_number": 3, "greater_number": 10},
}
],
}
engine.run(rule)
Choices fields are supported through python's built-in Enum type. Example:
from sauron.rule_engine import RuleEngine
from enum import Enum
class Color(str, Enum):
red = "R"
green = "G"
blue = "B"
@engine.condition("is it red?")
def is_red(session, color: Color) -> bool:
"""
Checks if the color is red
"""
return color == color.red
You can use the function export_metadata to export your data in a dict or as a json string (just pass json=True
). Here is an Example and the output:
from sauron_rule_engine.rule_engine import RuleEngine
from enum import Enum
engine = RuleEngine()
@engine.condition("First Condition")
def first_condition(lower_number: int = 10, greater_number: int = 20) -> bool:
"""
Checks if first number is lower than the first
- lower_number: Number expected to be low
- higher_number: Number expected to be high
"""
return lower_number < greater_number
@engine.condition()
def second_condition():
"""
Takes no argument and always returns True
"""
return True
@engine.action("The Action")
def print_the_equation(
lower_number: int = 10, greater_number: int = 20
) -> None:
"""
Prints a statement Asserting that the first number is lower than the second number
- lower_number: Number expected to be low
- higher_number: Number expected to be high
"""
print(f"{lower_number} < {greater_number}")
class Color(str, Enum):
red = "R"
green = "G"
blue = "B"
@engine.condition("is it red?")
def is_red(color: Color) -> bool:
"""
Checks if the color is red
"""
return color == color.red
metadata = engine.export_metadata(json=True)
print(metadata)
Results in the following json to be served to your frontend:
{
"actions": {
"print_the_equation": {
"args": {
"lower_number": { "default": 10, "type": "int", "choices": null },
"greater_number": { "default": 20, "type": "int", "choices": null }
},
"doc": "Prints a statement Asserting that the first number is lower than the second number\n- lower_number: Number expected to be low\n- higher_number: Number expected to be high",
"name": "The Action"
}
},
"conditions": {
"first_condition": {
"args": {
"lower_number": { "default": 10, "type": "int", "choices": null },
"greater_number": { "default": 20, "type": "int", "choices": null }
},
"doc": "Checks if first number is lower than the first\n- lower_number: Number expected to be low\n- higher_number: Number expected to be high",
"name": "First Condition"
},
"second_condition": {
"args": {},
"doc": "Takes no argument and always returns True",
"name": "second_condition"
},
"is_red": {
"args": {
"color": {
"default": null,
"type": "Color",
"choices": ["red", "green", "blue"]
}
},
"doc": "Checks if the color is red",
"name": "is it red?"
}
}
}
Results are stored in a result stack inside the session, so that jobs can share data with each other.
It is possible to write generic/reusable job files to avoid duplication and streamline development.
You can subscribe to run you own code every time a job starts, ends, or even when the Engine starts or finish executions.
Check the examples in the folder: examples/signals.py
to see how it works!
For each engine.run
execution, you can access the runtime metrics, per job and the total execution time, like this:
>>> engine.runtime_metrics
{'jobs': {'first_condition': 5.0067901611328125e-06,
'print_the_equation': 6.794929504394531e-05},
'total_runtime': 0.003393888473510742}