Open bmerry opened 15 years ago
Floating-point HDR textures can only be viewed as either clamped to [0,1] or remapped to the [0,1] range - some form of tone-mapping or explicit range control would be useful. And sRGB and unnormalized integers are not tested at all.
OpenEXR export of textures would also be useful.
Reported by: bmerry
Original Ticket: "bugle/tickets/25":https://sourceforge.net/p/bugle/tickets/25
Original comment by: bmerry
Floating-point HDR textures can only be viewed as either clamped to [0,1] or remapped to the [0,1] range - some form of tone-mapping or explicit range control would be useful. And sRGB and unnormalized integers are not tested at all.
OpenEXR export of textures would also be useful.
Reported by: bmerry
Original Ticket: "bugle/tickets/25":https://sourceforge.net/p/bugle/tickets/25