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boardgamers
/
gaia-engine
Javascript engine for project gaia
MIT License
13
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6
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RoundMove subphases
#77
rzulian
closed
6 years ago
1
Leech phase
#76
rzulian
closed
6 years ago
0
Phase management
#75
rzulian
closed
6 years ago
0
Terraforming special action & starting a gaia project
#74
coyotte508
closed
6 years ago
0
Charge power in clockwise order starting from the player who made the buidling
#73
coyotte508
closed
6 years ago
0
Terrans
#72
rzulian
closed
6 years ago
0
Build a mine as additional action fix. Close #67
#71
rzulian
closed
6 years ago
0
Custom federation
#70
coyotte508
closed
6 years ago
1
Remove 'temp' from 'temprange' and 'tempstep'
#69
coyotte508
closed
6 years ago
1
Players cannot use free actions after their final Pass
#68
coyotte508
closed
6 years ago
5
Build Mine after temporary range or step
#67
rzulian
closed
6 years ago
2
The increase range action can be combined with start a gaia project
#66
coyotte508
closed
6 years ago
1
Income phase
#65
rzulian
closed
6 years ago
6
Reorganize data
#64
coyotte508
closed
6 years ago
2
Fix starting power tokens
#63
coyotte508
closed
6 years ago
0
Federation cost of Xenos is 6 when PI
#62
coyotte508
closed
6 years ago
0
Grant hadsch hallas new free actions after the PI is built
#61
coyotte508
closed
6 years ago
0
Use correct round scoring tile
#60
coyotte508
closed
6 years ago
0
Gleens - gain VP when building on gaia planets
#59
coyotte508
closed
6 years ago
1
Make lantids able to build a mine on other player's planets
#58
coyotte508
closed
6 years ago
0
Final resource count
#57
coyotte508
closed
6 years ago
2
Add linting
#56
coyotte508
closed
6 years ago
1
Allow more flexible way of spending power. Close #24
#55
coyotte508
closed
6 years ago
0
Remove income of eco & science tracks when reaching last tile.
#54
coyotte508
closed
6 years ago
0
Taklons: brainstone
#53
rzulian
closed
6 years ago
14
Fix the advancing of research when picking adv tech
#52
coyotte508
closed
6 years ago
0
Wrong behavior when player is alone to play
#51
coyotte508
closed
6 years ago
0
Allow player to build their own custom federation
#50
coyotte508
closed
6 years ago
0
final scoring and progress on each track
#49
rzulian
closed
6 years ago
2
Round scoring tiles
#48
rzulian
closed
6 years ago
3
moved engine.possibleX to available-command
#47
rzulian
closed
6 years ago
0
Qic action 2 (rescore fed) shouldn' t be able to be selected when no federation token
#46
coyotte508
closed
6 years ago
0
Special actions
#45
rzulian
closed
6 years ago
1
End turn
#44
rzulian
closed
6 years ago
1
Power qic actions
#43
rzulian
closed
6 years ago
2
Faction code
#42
coyotte508
closed
6 years ago
1
Generic Decline command
#41
coyotte508
closed
6 years ago
0
Faction - Itars
#40
coyotte508
closed
6 years ago
0
Faction - Nevlas
#39
coyotte508
closed
6 years ago
0
Faction - Bescods
#38
coyotte508
closed
6 years ago
0
Faction - Firaks
#37
coyotte508
closed
6 years ago
0
Faction - Bal T'aks
#36
coyotte508
closed
6 years ago
0
Faction - Geodens
#35
coyotte508
closed
6 years ago
0
Faction - Ivits
#34
coyotte508
closed
6 years ago
0
Victory points at the end of the game
#33
coyotte508
closed
6 years ago
0
Victory points at the end of each round
#32
coyotte508
closed
6 years ago
0
Faction - Hasch Hallas
#31
coyotte508
closed
6 years ago
0
Qic Actions
#30
coyotte508
closed
6 years ago
0
Power Actions
#29
coyotte508
closed
6 years ago
0
Faction - Ambas
#28
coyotte508
closed
6 years ago
0
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