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bonsairobo
/
building-blocks
A voxel library for real-time applications.
MIT License
369
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30
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How to migrate to bonsairobo/my-stack?
#52
wlinna
opened
2 years ago
2
Shrink unsafe block
#51
peamaeq
opened
2 years ago
0
Broken Links in Documentation
#50
SamCasavant
opened
2 years ago
0
Reduce risk of version mismatch by making all sub-crates use …
#49
eadf
closed
3 years ago
0
A test for unused vertices.
#48
eadf
closed
3 years ago
0
Generic nalgebra conversion
#47
eadf
closed
3 years ago
0
Generic cgmath conversions
#46
eadf
closed
3 years ago
2
Running `cargo run --example lod_terrain smooth` produces terrain with gaps between chunks.
#45
johnttan
opened
3 years ago
2
Cgmath type conversions
#44
eadf
closed
3 years ago
0
On-the-fly generation
#43
superdump
closed
3 years ago
4
WIP: Bevy inspectable egui fps
#42
rezural
opened
3 years ago
0
set controller.translate_sensitivity = 5.0 when LControl pressed
#41
rezural
closed
3 years ago
0
Support flat shaded surface nets meshes
#40
Lemonzyy
closed
3 years ago
0
Fix some warnings
#39
ghost
closed
3 years ago
0
Update dependency and fix some docs
#38
ghost
closed
3 years ago
1
Fix some clippy warnings
#37
ghost
closed
3 years ago
1
WIP: Integration for reading VOX files with vox-format crate
#36
jgraef
closed
3 years ago
4
Two meshes at the same chunk in the LOD example
#35
Lemonzyy
closed
3 years ago
10
Inline Crates and Hide Prelude in Docs
#34
zicklag
closed
3 years ago
3
[Question] Suitability For 2D Navmesh Generation
#33
zicklag
opened
3 years ago
3
[Question] Is Array Indexing Unsafe in Release Mode?
#32
zicklag
closed
3 years ago
9
`surface_nets` lighting artifacts from normal interpolation
#31
bonsairobo
opened
3 years ago
1
Improve terrain generation in lod_terrain example
#30
Matt343
closed
3 years ago
12
feature-gate simdnoise
#29
eadf
closed
3 years ago
1
LOD0 does not appear in lod_terrain example when CLIP_BOX_RADIUS is less than 8
#28
bonsairobo
closed
3 years ago
1
Fix link in README.md
#27
t-mw
closed
3 years ago
0
Multiresolution surface nets
#26
Dimev
opened
3 years ago
12
OctreeChunkIndex: Fix num_lods calculation
#25
superdump
closed
3 years ago
0
Add merger that supports ambient occlusion evaluation
#24
superdump
opened
3 years ago
1
Add ModalDownsampler
#23
superdump
opened
3 years ago
2
Upgrade nalgebra
#22
metarmask
closed
3 years ago
0
add astar
#21
siler
closed
3 years ago
4
Thoughts on astar?
#20
siler
closed
3 years ago
3
Add array texture example
#19
malmz
closed
3 years ago
1
Allow callers to choose axies for GreedyQuadsBuffer
#18
malmz
closed
3 years ago
1
Merge the clipmap branch into main
#17
bonsairobo
closed
3 years ago
0
Add minimal bevy example
#16
ostwilkens
closed
3 years ago
4
Update for Bevy 0.4
#15
indiv0
closed
3 years ago
1
Added GetRef.
#14
entropylost
closed
3 years ago
2
Experiemental
#13
entropylost
closed
3 years ago
1
Allowed generic metadata in ChunkHashMaps
#12
entropylost
closed
3 years ago
1
Snappy/Lz4 should derive Deserialize and Serialize
#11
ashneverdawn
closed
3 years ago
2
Exposed some defaults.
#10
entropylost
closed
3 years ago
0
Use default-features=false instead of no-default-features=true
#9
schell
closed
3 years ago
0
WASM support?
#8
schell
closed
3 years ago
3
Added `#[derive(Clone, Copy)]` to `OctreeNode`.
#7
entropylost
closed
3 years ago
0
feat: Add rust-snappy as an alternative compression backend
#6
indiv0
closed
3 years ago
9
no function or associated item named `from_all_compressed` found for struct `compressible_map::CompressibleMap<_, _, _, std::hash::BuildHasherDefault<fnv::FnvHasher>>` in the current scope
#5
Levijatan
closed
4 years ago
1
Non-working discord link
#4
Levijatan
closed
4 years ago
2
Make Discord chat 50% cooler.
#3
entropylost
closed
4 years ago
1
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