The Lobby is a destructible map for Garry's Mod. You have the ability to destroy absolutely everything, right down to the props.
Destructibility is simulated by a physics engine called Digital Molecular Matter, aka DMM.
The map was originally created by robixn in 2010 year.
For a comfortable game we recommend the Chromium x64 version of the game along with the installed enhanced physics engine VPhysics Jolt.
Map name: phys_lobby
Bind to restore: bind <key>
gmod_admin_cleanup
For example, i used "del" key
You can also simply type gmod_admin_cleanup in the console
Subscribe to Steam Workshop
Download the latest map version
Drag&Drop the "phys_lobby" into "addons" folder
If you have a licensed version of Garry's Mod, switch to the beta branch named "x86-64 - Chromium + 64-bit binaries"
(Garry's Mod -> Properties -> Beta Versions -> "x86-64 - Chromium + 64-bit binaries")
Q: What's that for?
A: To support the improved physics engine "VPhysics Jolt"
If you have a non-licensed version of the game, you will have to suffer lags
Highly recommend VPhysics Jolt for best performance!
Thanks a lot to Nicolai Seven for providing a great addon on destructible props for Half-Life 2 and CS:Source
Download or clone the repository
Specify the path "lobby" "C:\Documents\GitHub\The-Lobby\lobby"
in the mount.cfg file for Garry's Mod
nodraw
exit_ceiling.mdl
and vending_machine.mdl
they have disabled textures #4moneypallet_washerdryer.mdl
doesn't generate errors in the console #5