TL;DR — A turn-based RPG beta release that requires SaveKey or AtariVox.
Building: make
at the top level
Build requires: 64tass
, sbcl
, and some other stuff.
Copyright © 2021-2022, Bruce-Robert Pocock
https://star-hope.org/games/Grizzards/
This is a turn-based RPG for the Atari 2600. The demo version (linked below) requires only an F4 (32kiB) bank switched cartridge, and a SaveKey device.
The full build is 64kiB (EF banked) and can be compiled for SaveKey or for its own proprietary AtariAge cartridge with built-in save game support.
Check the Manual for full detailed instructions. (make doc
and look in
the Dist
folder afterwards)
This has been somewhat thoroughly tested, mostly in Stella, but also with a real (4 switch) NTSC 2600 woody, a 2600 vader, and a 7800, using Harmony, Plus, & Uno carts and SaveKey and AtariVox.
If the game crashes, you'll likely get sent to the screen with a white sad face. If it's unable to communicate with the SaveKey (MemCard, AtariVox save function) you'll get a red sad face; that's not a bug, just a limitation. "MEMORY DEVICE NEEDED," as it says.
Naturally, I'm excited to see any feedback.
Check out Guts.txt for a (usually out-of-date) overview
Program, art, etc. — Bruce-Robert Pocock.
Music, manual cover and additional artwork — Zephyr Salz
Full credits in the manual
And, of course thanks to everyone in the Stella and AtariAge communities for making this game possible.
First off, you'll probably want a Linux® system as this build process has not been tested under macOS and is very unlikely to work with Windows (since most of the tools are missing).
Make sure you have installed:
and, to test:
and, to burn EPROMS:
On Fedora, you can install prerequisite packages with
sudo dnf -y install $(<packages)
If you run into trouble with SBCL not auto-loading a Quicklisp package
(I'm not sure why this sometimes occurs on a fresh install), then try
running sbcl
(or, better, rlwrap sbcl
) and enter:
(load "~/quicklisp/setup.lisp")
(ql:quickload "the-package-name")
(quit)
The next time you run make
it will probably find the packages
just fine. I imagine this is a limitation of my setup script not being
smart enough.
cd
into the top-level directory and run make demo
to build the demo
software for all three regions (NTSC, PAL, and SECAM) into the
Dist
directory.
To build and playtest, run make stella
for NTSC, or make stella-pal
or make stella-secam
for the other regions.
To burn an EPROM, run make cart-ntsc
, make cart-pal
, or make cart-secam
If you have a Harmony or Uno cartridge and mount the SD card under
/run/media/${USER}/HARMONY
or /run/media/${USER}/TBA_2600
, which are
the default mount points and SD disk labels for those devices
respectively on Fedora at least, you can write to the top level
directory with make harmony
or make uno
. It may be just as easy to
make demo
and copy the .a26
files over directly (from Dist
).