bsergent / overmorrow

Typescript canvas game engine
http://challengercity.com/v4/projects/overmorrow/
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Separate WorldSandbox into background and foreground #38

Closed bsergent closed 6 years ago

bsergent commented 6 years ago

Separate so that two layers are drawn, one behind entities and one in-front, like in the WorldTiled class. This will require an 'air' TileType, but will allow for tiles like doors to show the ground beneath them.