bsergent / overmorrow

Typescript canvas game engine
http://challengercity.com/v4/projects/overmorrow/
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Varied tile skins #42

Closed bsergent closed 6 years ago

bsergent commented 6 years ago

For tiles like dirt and walls that are used throughout, the texture should be slightly random, picking between a few varying textures. This should be based on the world's seed and not change. Maybe initialized per tile upon generation, and then carried between types.