bsoc-bitbyte / Dreamyard

Bitbyte Summer of Code Game Development project...
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[Feature Request]: Create Pause Menu for Dreamyard #9

Closed Captain-T2004 closed 2 months ago

Captain-T2004 commented 3 months ago

We need to implement a pause menu for our Dreamyard game in Unity. The pause menu should appear when the Escape button is pressed and should include the following buttons:

The Pause Menu should be consistent in all Levels

Requirements:

  1. Pause Menu Activation:

    • The pause menu should appear when the Escape button is pressed.
    • The game should pause (freeze) while the pause menu is active.
  2. Continue Button:

    • On clicking, it should resume the game from the current state.
    • Ensure the game unfreezes and all game elements return to their normal state.
  3. Main Menu Button:

    • On clicking, it should return the player to the main menu.

Additional Notes:

Palash3101 commented 3 months ago

I would like to work on this issue. Using the canvas and its subsequent UI elements to create a working Pause Menu.