bstriner / keras-adversarial

Keras Generative Adversarial Networks
MIT License
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Keras Adversarial Models

Combine multiple models into a single Keras model. GANs made easy!

AdversarialModel simulates multi-player games. A single call to model.fit takes targets for each player and updates all of the players. Use AdversarialOptimizer for complete control of whether updates are simultaneous, alternating, or something else entirely. No more fooling with Trainable either!

Installation

.. code:: shell

git clone https://github.com/bstriner/keras_adversarial.git
cd keras_adversarial
python setup.py install

Usage

Please check the examples folder for exemplary usage.

Instantiating an adversarial model


-  Build separate models for each component / player such as generator
   and discriminator.
-  Build a combined model. For a GAN, this might have an input for
   images and an input for noise and an output for D(fake) and an output
   for D(real)
-  Pass the combined model and the separate models to the
   ``AdversarialModel`` constructor

.. code:: python

    adversarial_model = AdversarialModel(base_model=gan,
      player_params=[generator.trainable_weights, discriminator.trainable_weights],
      player_names=["generator", "discriminator"])

The resulting model will have the same inputs as ``gan`` but separate
targets and metrics for each player. This is accomplished by copying the
model for each player. If each player has a different model, use
``player_models`` (see below regarding dropout).

.. code:: python

    adversarial_model = AdversarialModel(player_models=[gan_g, gan_d],
      player_params=[generator.trainable_weights, discriminator.trainable_weights],
      player_names=["generator", "discriminator"])

Compiling an adversarial model

Use adversarial_compile to compile the model. The parameters are an AdversarialOptimizer and a list of Optimizer objects for each player. The loss is passed to model.compile for each model, so may be a dictionary or other object. Use the same order for player_optimizers as you did for player_params and player_names.

.. code:: python

model.adversarial_compile(adversarial_optimizer=adversarial_optimizer,
  player_optimizers=[Adam(1e-4, decay=1e-4), Adam(1e-3, decay=1e-4)],
  loss='binary_crossentropy')

Training a simple adversarial model


Adversarial models can be trained using ``fit`` and callbacks just like
any other Keras model. Just make sure to provide the correct targets in
the correct order.

For example, given simple GAN named ``gan``:

- Inputs: ``[x]``
- Targets: ``[y_fake, y_real]``
- Metrics: ``[loss, loss_y_fake, loss_y_real]``

``AdversarialModel(base_model=gan, player_names=['g', 'd']...)`` will have:

- Inputs: ``[x]``
- Targets: ``[g_y_fake, g_y_real, d_y_fake, d_y_real]``
- Metrics: ``[loss, g_loss, g_loss_y_fake, g_loss_y_real, d_loss, d_loss_y_fake, d_loss_y_real]``

Adversarial Optimizers
----------------------

There are many possible strategies for optimizing multiplayer games.
``AdversarialOptimizer`` is a base class that abstracts those strategies
and is responsible for creating the training function.

- ``AdversarialOptimizerSimultaneous`` updates each player simultaneously on each batch.
- ``AdversarialOptimizerAlternating`` updates each player in a round-robin.
  Take each batch and run that batch through each of the models. All models are trained on each batch.
- ``AdversarialOptimizerScheduled`` passes each batch to a different player according to a schedule.
  ``[1,1,0]`` would mean train player 1 on batches 0,1,3,4,6,7,etc. and train player 0 on batches 2,5,8,etc.
- ``UnrolledAdversarialOptimizer`` unrolls updates to stabilize training
  (only tested in Theano; slow to build graph but runs reasonably fast)

Examples
--------

MNIST Generative Adversarial Network (GAN)

example\_gan.py <https://github.com/bstriner/keras_adversarial/blob/master/examples/example_gan.py>__ shows how to create a GAN in Keras for the MNIST dataset.

.. figure:: https://github.com/bstriner/keras_adversarial/raw/master/doc/images/gan-epoch-099.png :alt: Example GAN

Example GAN

CIFAR10 Generative Adversarial Network (GAN)


`example\_gan\_cifar10.py <https://github.com/bstriner/keras_adversarial/blob/master/examples/example_gan_cifar10.py>`__
shows how to create a GAN in Keras for the CIFAR10 dataset.

.. figure:: https://github.com/bstriner/keras_adversarial/raw/master/doc/images/gan-cifar10-epoch-099.png
   :alt: Example GAN

   Example GAN

MNIST Bi-Directional Generative Adversarial Network (BiGAN)

example\_bigan.py <https://github.com/bstriner/keras_adversarial/blob/master/examples/example_bigan.py>__ shows how to create a BiGAN in Keras.

.. figure:: https://github.com/bstriner/keras_adversarial/raw/master/doc/images/bigan-epoch-099.png :alt: Example BiGAN

Example BiGAN

MNIST Adversarial Autoencoder (AAE)


An AAE is like a cross between a GAN and a Variational Autoencoder
(VAE).
`example\_aae.py <https://github.com/bstriner/keras_adversarial/blob/master/examples/example_aae.py>`__
shows how to create an AAE in Keras.

.. figure:: https://github.com/bstriner/keras_adversarial/raw/master/doc/images/aae-epoch-099.png
   :alt: Example AAE

   Example AAE

Unrolled Generative Adversarial Network

example\_gan\_unrolled.py <https://github.com/bstriner/keras_adversarial/blob/master/examples/example_gan_unrolled.py>__ shows how to use the unrolled optimizer.

WARNING: Unrolling the discriminator 8 times takes about 6 hours to build the function on my computer, but only a few minutes for epoch of training. Be prepared to let it run a long time or turn the depth down to around 4.

Notes

Dropout


When training adversarial models using dropout, you may want to create
separate models for each player.

If you want to train a discriminator with dropout, but train the
generator against the discriminator without dropout, create two models.
\* GAN to train generator: ``D(G(z, dropout=0.5), dropout=0)`` \* GAN to
train discriminator: ``D(G(z, dropout=0), dropout=0.5)``

If you create separate models, use ``player_models`` parameter of
``AdversarialModel`` constructor.

If you aren't using dropout, one model is sufficient, and use
``base_model`` parameter of ``AdversarialModel`` constructor, which will
duplicate the ``base_model`` for each player.

Theano and Tensorflow

I do most of my development in theano but try to test tensorflow when I have extra time. The goal is to support both. Please let me know any issues you have with either backend.

Questions?



Feel free to start an issue or a PR here or in Keras if you are having
any issues or think of something that might be useful.