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buck-co
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save-async
Save Async is BUCK's Unity package designed for asynchronous saving and loading of game data.
MIT License
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[Feature Request] Cache loaded data
#6
TechniPoet
opened
6 hours ago
0
[Feature Request] Savable Dictionary Saved Per File
#5
TechniPoet
opened
6 hours ago
0
oops
#4
jeffreyrobbinsbuck
closed
6 hours ago
1
Add round-trip and save format tests
#3
dsmiller95
opened
2 months ago
1
Returning Vector3 from ISaveable.CaptureState does not round-trip when using Newtonsoft.Json-for-Unity.Converters
#2
dsmiller95
opened
2 months ago
0
Update README.md
#1
camb416
closed
9 months ago
0