Obyte is a wallet for storage and transfer of decentralized value. See obyte.org.
Install Node.js, preferrably somewhat latest version. If you already have another version of Node.js installed, you can use NVM to keep both. Install Yarn.
nvm install 16
nvm use 16
npm install -g yarn
Then you need build tools to rebuild native modules for Electron (secp256k1 atleast, and some more on Windows platforms). Basically you need C++ build tools and Python2.7.
sudo apt install python g++ make
xcode-select --install
On Windows you need C++ Build Tools 2015 or 2017 (not later) and Python2.7, everything can be installed via one command:
yarn global add windows-build-tools
. This will take some time, be patient.Now clone the source:
git clone https://github.com/byteball/obyte-gui-wallet.git
cd obyte-gui-wallet
If you are building for testnet, switch to testnet branch:
git checkout testnet
Build Obyte:
yarn
Run Obyte:
yarn start
To open Chrome Dev Tools (web inspector) inside your currently running Obyte application, press Control-I (Command-I for Macs).
You need NPM to be at least version 7, so run npm -v
to check your currently installed version, and if it has lower version, update: yarn global add npm@7
.
All app bundles will be placed at ../obytebuilds
dir.
export ANDROID_HOME=~/Library/Android/sdk
inside your ~/.zshrc
or ~/.bash_profile
, then yes | $ANDROID_HOME/tools/bin/sdkmanager --licenses
yarn global add cordova
brew install gradle
)make android-debug
yarn global add cordova
yarn global add ios-deploy
brew install cocoapods
, then pod setup
make ios-debug
DeviceSupport
missing error, run cd /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/ && sudo ln -s 10.3.1\ \(14E8301\)/ 10.3
yarn add bitcore-lib
, then rerun make again.../obytebuilds/project-IOS/platforms/ios
in Xcode, open project properties, select Obyte target and set your AppleID account as a team. Xcode may also ask you to change bundle identifier to be unique, just append any random string to 'org.byteball.wallet' bundle identifier.../obytebuilds/project-IOS/platforms/ios
in Xcode insteadyarn dist:macarm64
or yarn dist:macx64
yarn dist:winx64
yarn dist:linuxx64
or yarn dist:linuxarm64
Obyte uses a single extended private key for all wallets, BIP44 is used for wallet address derivation. There is a BIP39 mnemonic for backing up the wallet key, but it is not enough. Private payments and co-signers of multisig wallets are stored only in the app's data directory, which you have to back up manually:
~/Library/Application Support/obyte-gui-wallet
~/.config/obyte-gui-wallet
%APPDATA%\obyte-gui-wallet
Obyte uses standard gettext PO files for translations and Crowdin as the front-end tool for translators. To join our team of translators, please create an account at Crowdin and translate the Obyte documentation and application text into your native language.
To download and build using the latest translations from Crowdin, please use the following commands:
cd i18n
node crowdin_download.js
This will download all partial and complete language translations while also cleaning out any untranslated ones.
The GUI is based on Copay, the most beautiful and easy to use Bitcoin wallet.
MIT.
We accept donations through Kivach and forward a portion of the donations to other open-source projects that made Obyte possible.