c3lingo / c3lingo-interpreter-unit

A customized audio mixer and personal monitoring console for simultaneous interpreters.
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Conference Interpreter Unit

c3lingo.org is doing the great job of translating many talks of the Chaos Communication Congress and other CCC-related events to multiple languages. But the required hardware for simultaneous translation is quite expensive to rent, even if it's "just" a specialized analog audio mixer.

So the idea was born to design an easy to use hardware with the special requirements of our interpreters in mind.

Requirements

The hardware unit should deliver the native audio (stage/ hall mix) to the interpreter's headset and provide a sum of all interpreter's microphone to the input of the video streaming/ recording chain. Mixing of the final translated audio (ducking the native audio with the translation) will be done as part of the streaming/ recording chain, so the interpreter unit should just provide the sum of all microphones.

Normally just 2 interpreters will provide one translation, but demanding talks might require 3 people. So either 3 headphone inputs/ outputs should be provided or it must be possible to daisy-chain multiple units.

The user interface of the unit should be as simple, as possible to decrease the risk of mis-configuration. This means, that no compressor and equalizer will be added in the input group.

General requirements:

All inputs (besides the microphones) and outputs should:

This results in a signal flow like this:

Status

Tasks

Help is always appreciated!

Implemented Requirements

Electrical Design

See electrical-design.md.

Components marked as DNP (do not populate) are needed and need to be added. The mark is just to generate the right BOM for ordering an assembled PBC with all SMD components, but no though-hole parts.

User Interface

The user interface should enable the interpreters to adjust their microphone gain and headphone mix on their own. Additionally, a (permanent) on/off switch, as well as a (temporary) mute button should be present.

A possible UI layout might look like this:

See hardware-selection.md for the selection of potentiometers and switches.

Casing

The casing should be a desk console (angled surface), ideally with space at the front to mount the headset ports (XLR and 6.3 mm jack), like Bopla Alu-Topline (but they don't have enough space for an XLR connector at the front).

The electrical design consists of three identical channel strips, a line I/O board and a power supply. Each channel strip is separated in two boards, one for the top plate with the VU meter and main controls and one for the front panel with the headset jacks and headphone volume knob.

The distance between top plate and PCB is 7 mm (determined by the potentiometers and on-air switch), which should also be suitable for standard 5 mm LEDs. Connectors and larger components will be mounted on the back side, so enough space behind the PCB is needed. The top plate should not exceed 2 mm thickness because of the potentiometer knobs, 1 to 1.5 mm would be ideal.

The I/O boards (headphone and line signals) will just have components on the top side and might be steady enough by the XLR and 6.3 mm jack connectors. The plate thickness should not exceed 2.5 mm.

Notes

A dynamic microphone needs at least 50-60 dB gain in the pre-amp, because a typical signal is at about 1 - 100 uV (-118 to -78 dBu or -120 to -80 dBV).

Line level in professional audio gear is at +4 dBu, which is 1.228 V (RMS). Because 0 dBu is defined as 1 mW at a load of 600 Ohm, which needs a voltage of 0.77 V. Increasing the voltage by a factor of 10 is an amplification of 20 dB.