A dart-native implementation of the Firebase Auth and Firestore SDKs.
This library attempts to minimize dependencies with the intention of making it able to run in any environment capable of executing dart code. Currently it has been successfully tested using the dart runtime (x86-64
and arm32
) as well as on Flutter Android, iOS and Desktop.
Firedart currently implements a subset of Firebase Auth
and Firestore
.
Add Firedart to your pubspec.yaml
file:
dependencies:
firedart: [latest version]
The FirebaseAuth
class implements the necessary functionality for managing accounts. It currently only supports Email/Password
sign-in and anonymous
sign-in, so make sure these are enabled under Authentication
-> Sign-in Method
.
You'll also need to go to your Firebase Console
, open Project Settings
and under the General
tab copy the Web API Key
.
Note: in order to reduce external dependencies this library doesn't include a mechanism for persisting tokens. Please look at the following examples based on SharedPreferences and Hive.
import 'package:firedart/firedart.dart';
FirebaseAuth
has a singleton version which should be enough for most use cases. You'll need to initialise it with your API key and a token store (see note above):
FirebaseAuth.initialize(apiKey, await HiveStore.create());
await FirebaseAuth.instance.signIn(email, password);
var user = await FirebaseAuth.instance.getUser();
Alternatively you can instantiate your own FirebaseAuth
object:
var firebaseAuth = FirebaseAuth.(apiKey, await PreferencesStore());
await firebaseAuth.signIn(email, password);
var user = await firebaseAuth.getUser();
Further usage examples can be found in the integration tests.
The Firestore
class is a basic implementation of the service's RPC interface. The API is similar (but not identical) to that of the official SDK.
import 'package:firedart/firedart.dart';
As with FirebaseAuth
, Firestore
offers a singleton version that needs to be initialised with your Project ID
, which you can find under Project Settings
-> General
:
Firestore.initialize(projectId);
var map = await Firestore.instance.collection("users").get();
var users = UserCollection.fromMap(map);
You can also instantiate your own Firestore
object. Please note that if your database requires authenticated access, you'll need to pass along an instance of FirebaseAuth
.
var firebaseAuth = FirebaseAuth.(apiKey, await HiveStore());
var auth = TokenAuthenticator.from(auth)?.authenticate;
var firestore = Firestore(projectId, authenticator: firebaseAuth);
await firebaseAuth.signIn(email, password);
var map = await firestore.collection("users").get();
var users = UserCollection.fromMap(map);
Further usage examples can be found in the integration tests.
The Firestore RPC stubs are based on Google's official protobuf definition files from googleapis.
To regenerate them, you will need to check out both googleapis and protobuf.
Set the PROTOBUF
and GOOGLEAPIS
environment variables to point to your clones of the above repositories respectively, and then run:
$ tool/regenerate.sh
For debugging Firebase Auth
you can use VerboseClient
, an HTTP client that logs all communication to the console. The logs can expose sensitive data including passwords and keys, so it's recommended to only enable it for development builds. In Flutter this can be achieved using the kReleaseMode
constant from the foundation
package:
var client = !kReleaseMode ? VerboseClient() : http.Client();
var firebaseAuth = FirebaseAuth(apiKey, await PreferencesStore(), httpClient: client);
If you're running your code in an environment that requires securing access tokens, you can extend TokenStore
to persist data in a secure maner, e.g. by encrypting the data or storing it in an external vault. Example implementations can be found in token_store.dart.