caelwarner / DarknessActivatedTiles

Allows tiles to be hidden when the scene's darkness level is outside a customizable range. Much like lights and sounds.
MIT License
3 stars 1 forks source link

Broken in Foundry VTT v10 Latest #6

Closed TogaParty closed 2 years ago

TogaParty commented 2 years ago

This doesn't seem to work in (at least) Foundry VTT latest. With this set to enabled on an animated tile (webm), with a darkness threshold of .5 to 1, transitioning from day to night or back does nothing to the visibility of the tile.

Foundry v10, build 286

TogaParty commented 2 years ago

My mistake. I mistook the partially faded tiles you get in GM view. Confirmed in player view they aren't visible.

My bad.