When you create a new token (e.g. by dragging it from the sidebar onto the canvas), the token elevation is not initialised to the terrain height. The elevation is only set once you actually move the token.
I tried to fix it, but I ran into issues with the ElevationCalculator initialisation.
When you create a new token (e.g. by dragging it from the sidebar onto the canvas), the token elevation is not initialised to the terrain height. The elevation is only set once you actually move the token.
I tried to fix it, but I ran into issues with the ElevationCalculator initialisation.