Using Find the Culprit I was able to narrow down a scene crash to elevated vision. The crash occurs at a particular Y axis mark on a large map with 4 levels enabled even with no walls or elevation map turned on.
Screen cap is pre wall deletion, it hits right when crossing into the region with the vines. Same crash happens with all walls deleted & the elevation map removed.
Using Find the Culprit I was able to narrow down a scene crash to elevated vision. The crash occurs at a particular Y axis mark on a large map with 4 levels enabled even with no walls or elevation map turned on.
Screen cap is pre wall deletion, it hits right when crossing into the region with the vines. Same crash happens with all walls deleted & the elevation map removed.![image](https://github.com/caewok/fvtt-elevated-vision/assets/68654538/655ff2df-de77-4946-8b33-1066ae22f921)