Better Missions is a VRising mod that allows you to change servant missions times and any other things.
Features:
Future features:
Values can be configured at (VRising client/server folder)/VRising/BepInEx/config/BetterMissions.cfg
[0.π© Mission]
## Define the mission length modifier. (MissionLength / modifier)
# Setting type: Single
# Default value: 2
MissionLengthModifier = 2
## Define the mission success rate bonus modifier. (MissionSuccessRateBonus / modifier)
# Setting type: Single
# Default value: 1
MissionSuccessRateBonusModifier = 1
## Define the mission injury chance bonus modifier. (MissionInjuryChance / modifier)
# Setting type: Single
# Default value: 1
MissionInjuryChanceModifier = 1
## Define the mission loot factor bonus modifier. (MissionLootFactor / modifier)
# Setting type: Single
# Default value: 1
MissionLootFactorModifier = 1
[1.π© Mission-Reckless-1]
## Enabled, will use the specific mission level settings
# Setting type: Boolean
# Default value: false
EnableReckless1Settings = false
## Define the Reckless1 mission length in seconds.
# Setting type: Single
# Default value: 7200
Reckless1MissionLength = 7200
## Define the Reckless1 mission success rate bonus.
# Setting type: Single
# Default value: -0.2
Reckless1MissionSuccessRateBonus = -0.2
## Define the Reckless1 mission injury chance bonus.
# Setting type: Single
# Default value: 0.3
Reckless1MissionInjuryChance = 0.3
## Define the Reckless1 mission loot factor bonus.
# Setting type: Single
# Default value: 0.5
Reckless1MissionLootFactor = 0.5
[2.π© Mission-Reckless-2]
## Enabled, will use the specific mission level settings
# Setting type: Boolean
# Default value: false
EnableReckless2Settings = false
## Define the Reckless2 mission length in seconds.
# Setting type: Single
# Default value: 1440
Reckless2MissionLength = 1440
## Define the Reckless2 mission success rate bonus.
# Setting type: Single
# Default value: -0.1
Reckless2MissionSuccessRateBonus = -0.1
## Define the Reckless2 mission injury chance bonus.
# Setting type: Single
# Default value: 0.3
Reckless2MissionInjuryChance = 0.3
## Define the Reckless2 mission loot factor bonus.
# Setting type: Single
# Default value: 0.75
Reckless2MissionLootFactor = 0.75
[3.π© Mission-Normal]
## Enabled, will use the specific mission level settings
# Setting type: Boolean
# Default value: false
EnableNormal1Settings = false
## Define the Normal1 mission length in seconds.
# Setting type: Single
# Default value: 28800
Normal1MissionLength = 28800
## Define the Normal1 mission success rate bonus.
# Setting type: Single
# Default value: 0
Normal1MissionSuccessRateBonus = 0
## Define the Normal1 mission injury chance bonus.
# Setting type: Single
# Default value: 0.25
Normal1MissionInjuryChance = 0.25
## Define the Normal1 mission loot factor bonus.
# Setting type: Single
# Default value: 1
Normal1MissionLootFactor = 1
[4.π© Mission-Prepared-1]
## Enabled, will use the specific mission level settings
# Setting type: Boolean
# Default value: false
EnablePrepared1Settings = false
## Define the Prepared1 mission length in seconds.
# Setting type: Single
# Default value: 57600
Prepared1MissionLength = 57600
## Define the Prepared1 mission success rate bonus.
# Setting type: Single
# Default value: 0.1
Prepared1MissionSuccessRateBonus = 0.1
## Define the Prepared1 mission injury chance bonus.
# Setting type: Single
# Default value: 0.2
Prepared1MissionInjuryChance = 0.2
## Define the Prepared1 mission loot factor bonus.
# Setting type: Single
# Default value: 1.25
Prepared1MissionLootFactor = 1.25
[5.π© Mission-Prepared-2]
## Enabled, will use the specific mission level settings
# Setting type: Boolean
# Default value: false
EnablePrepared2Settings = false
## Define the Prepared2 mission length in seconds.
# Setting type: Single
# Default value: 82800
Prepared2MissionLength = 82800
## Define the Prepared2 mission success rate bonus.
# Setting type: Single
# Default value: 0.2
Prepared2MissionSuccessRateBonus = 0.2
## Define the Prepared2 mission injury chance bonus.
# Setting type: Single
# Default value: 0.2
Prepared2MissionInjuryChance = 0.2
## Define the Prepared2 mission loot factor bonus.
# Setting type: Single
# Default value: 1.5
Prepared2MissionLootFactor = 1.5