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caligari87
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ObAddon
A repository of community-built prefabs and other enhancements for Oblige 7.70
https://caligari87.github.io/ObAddon/
GNU General Public License v3.0
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Unclearable gap, had to use noclip
#82
mridlen
closed
4 years ago
1
Invisible pillar with graphical glitch associated
#81
mridlen
closed
4 years ago
3
Script error: no matching prefabs for: fence
#80
mridlen
closed
4 years ago
2
Added a few names and words here and there
#79
Epictyphlosion
closed
4 years ago
0
Script error: attempt to index local 'src_area' (a nil value)
#78
ryanhaney97
closed
4 years ago
1
SpringyFly improvements
#77
JRHard771
closed
4 years ago
0
Script Error: No matching prefab for: fence
#76
hkight
closed
4 years ago
1
Add a story variant about bringing down a corrupted facility
#75
simon-v
closed
4 years ago
0
Fusion cannon story
#74
simon-v
closed
4 years ago
0
Suggestion: Select which themes to mix-in to main theme for level control.
#73
CaptainNurbles
opened
4 years ago
0
GZDoom Boss Generator breaks MAPINFO
#72
Keyholder
closed
4 years ago
3
Unpassable map generated by build 2020-02-21
#71
Keyholder
closed
4 years ago
3
new wads contain zscript
#70
Kokokokoka
closed
4 years ago
5
TNT maps don't randomize map names
#69
Krigeris
closed
4 years ago
1
Suggestion: MAPINFO automatically saves information of all custom actors
#68
Frozsoul2019
closed
4 years ago
1
Add ambient sound things
#67
Frozsoul2019
closed
4 years ago
0
Procedural Gotchas don't work
#66
pkmnfrk
closed
4 years ago
3
Story generator additions
#65
simon-v
closed
4 years ago
0
-New secret fabs, some based on some existing fabs
#64
Scionox
closed
4 years ago
0
Update materials.lua
#63
L30W
closed
4 years ago
4
-Fixed hell trikey locked lift using wrong map
#62
Scionox
closed
4 years ago
0
-Secrets! Based on some existing fabs
#61
Scionox
closed
4 years ago
0
-New door fabs, normal/switched/keyed/tri-key
#60
Scionox
closed
5 years ago
0
-Locked lift fabs
#59
Scionox
closed
5 years ago
0
-Menu item for 3-key doors!
#58
Scionox
closed
5 years ago
0
-More switches
#57
Scionox
closed
5 years ago
0
-Removed a playerstart from a fab(oops ^^')
#56
Scionox
closed
5 years ago
0
Joiner fabs
#55
Scionox
closed
5 years ago
0
new joiner fab
#54
Scionox
closed
5 years ago
0
-New start and exit fabs
#53
Scionox
closed
5 years ago
0
Add a "Benevolent AI" storyline
#52
simon-v
closed
5 years ago
1
-Added more variants of big teleport
#51
Scionox
closed
5 years ago
0
Crashes when generating a map
#50
cacy17
closed
5 years ago
4
More teleport fabs!
#49
Scionox
closed
5 years ago
0
Fixed switches not animating on scionox_guardpost and scionox_pillar_…
#48
Scionox
closed
5 years ago
0
Fixed dual pad not appearing at all and increased its prob to compens…
#47
Scionox
closed
5 years ago
0
Many teleporter fabs! Also reduced number of monster spots in trap te…
#46
Scionox
closed
5 years ago
0
New tele fab, added styles trap to fabs that deserve it, increased gu…
#45
Scionox
closed
5 years ago
0
More prefabs!
#44
Scionox
closed
5 years ago
0
Guardpost Prefabs(Hope im doing this right..)
#43
Scionox
closed
5 years ago
0
Tnt
#42
cacy17
closed
5 years ago
2
(Suggestion) Random Sector coloring
#41
nuclear-nomad
closed
4 years ago
3
Chainsaw
#40
cacy17
closed
5 years ago
3
[Idea] User made custom text screen intermissions.
#39
REVonGit
closed
5 years ago
1
Original-ish theme choice for Doom1 is currently broken
#38
GTD-Carthage
closed
5 years ago
1
Add a set of insanity-related storylines to the story generator
#37
simon-v
closed
5 years ago
0
Added some exit messages
#36
Epictyphlosion
closed
5 years ago
1
Updating story gen with grammatical improvements, more balanced lines, and additional typo/punctuation fixes.
#35
TapwaveZodiac
closed
5 years ago
0
Some more song subtitles
#34
Epictyphlosion
closed
5 years ago
0
[Idea] UDMF Format for ZDoom-related ports needed.
#33
mattbratt11
closed
5 years ago
2
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