3D Remake of Missile Command Game for iOS. It was made using Apple's SceneKit Library.
This prototype explores a 3D version of Missile Command which is organised into two separate planes. Enemy missiles are launched along each plane at buildings on the same plane. The player must switch between each plane with the mini-maps along the bottom to fire missiles to destroy the incoming missiles.
Along the bottom of the screen are the plane mini-map. The player switches between the planes by pressing either mini-map.
When all the buildings are destroyed the game is over.