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cameroncondry
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cbc-kitten-scientists
Add-on for the wonderful incremental browser game: http://kittensgame.com/web/
MIT License
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94
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Doesn't build pastures
#95
oliversalzburg
closed
9 years ago
5
Add activity type classes to log messages
#94
enki1337
closed
9 years ago
1
Fix typo that was fixed in game code
#93
oliversalzburg
closed
9 years ago
1
Broken on 1.1.4.3
#92
oliversalzburg
closed
9 years ago
0
Not Auto Hunting?
#91
rclough
closed
9 years ago
4
Change "Courier New" to `monospace` font-family
#90
gnidan
closed
9 years ago
2
Simulate click on building button
#89
coderpatsy
closed
8 years ago
12
changed all fonts on page to generic monospace fonts, including buttons
#88
mammothb
closed
9 years ago
2
Plates not being crafted?
#87
andrealessi
closed
9 years ago
4
Check prerequisite tech for festivals
#86
coderpatsy
closed
9 years ago
1
Holding a festival before it's unlocked
#85
JohnDoee
closed
9 years ago
9
Fix CSS insert crash
#84
carver
closed
9 years ago
1
Not working in 1.1.1.5
#83
jamesbascle
closed
9 years ago
3
Add message filters for hunts and trades
#82
coderpatsy
closed
9 years ago
3
Bypass interface to observe stars
#81
sapid
closed
9 years ago
1
Support for v1.0.9.0's log filters
#80
coderpatsy
closed
9 years ago
0
Corrected typo in variable name
#79
magus424
closed
9 years ago
1
Local storage - Building, Crafting, Trading
#78
magus424
closed
9 years ago
5
correct spelling error in season list
#77
DrGaellon
closed
9 years ago
1
Trading bug?
#76
DrGaellon
closed
9 years ago
2
Use localStorage to save resource/item settings
#75
magus424
closed
9 years ago
6
Add catpower value check to hunting
#74
adituv
closed
9 years ago
1
Very little auto building/crafting/hunting/etc after last update
#73
andrealessi
closed
9 years ago
5
buildings: ignore consumption rate
#72
jacob-keller
closed
9 years ago
6
implement per-resource consume rate controls
#71
jacob-keller
closed
9 years ago
1
Buildings aren't being built in Iron Will mode
#70
eringrand
closed
5 years ago
6
Concrete limit becomes misspelled on being set
#69
simonhollingshead
closed
9 years ago
3
Obtainium spelling correction
#68
mmccubbing
closed
9 years ago
2
crafting: prevent kittens from over-crafting wood
#67
jacob-keller
closed
9 years ago
1
trade: fix issue #61 leviathans trade
#66
jacob-keller
closed
9 years ago
2
stocks not taking effect, or being ignored
#65
jacob-keller
closed
9 years ago
1
stocks: display title if available but use internal name
#64
jacob-keller
closed
9 years ago
0
getLowestCraftAmount: fix case where value available is 0
#63
jacob-keller
closed
9 years ago
1
some small fixups
#62
jacob-keller
closed
9 years ago
0
Leviathans trade not executing
#61
pefoley2
closed
8 years ago
20
value: multiply by consume, not divide
#60
jacob-keller
closed
9 years ago
1
Kittens dying...
#59
DirCattus
closed
9 years ago
7
One more possible tweak to crafting items with no-limit-capped components
#58
DirCattus
closed
5 years ago
8
crafting: make consume only apply to capped resources
#57
jacob-keller
closed
9 years ago
0
trading: fix trade options for races
#56
jacob-keller
closed
9 years ago
3
options: fix stocks mis-use of incorrect variable name
#55
jacob-keller
closed
9 years ago
1
KS options menu no longer visible
#54
andrealessi
closed
9 years ago
2
minor requested enhancements to options
#53
jacob-keller
closed
9 years ago
2
Page redirect protection
#52
cameroncondry
closed
8 years ago
5
Toggle to enable/disable all options
#51
cameroncondry
closed
8 years ago
4
options: have labels show items instead of clicking checkbox
#50
jacob-keller
closed
9 years ago
2
Leviathans trades not happening
#49
pefoley2
closed
8 years ago
25
Log entries are missing
#48
DrGaellon
closed
9 years ago
9
various enhancements and reworks
#47
jacob-keller
closed
9 years ago
11
Efficiency tweaks to trading and crafting
#46
Mewnine
closed
9 years ago
8
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