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BrainGenix-ERS
BrainGenix Environment Rendering System (ERS) aims to be a high performance rendering system aimed towards scientific applications such as virtual body simulation. [Note: This project is currently in development].
https://braingenix.org/divisions/ers
GNU Affero General Public License v3.0
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378 update asset streaming system
#388
datacrystals
closed
2 years ago
0
377 implement low ram limiter
#387
datacrystals
closed
2 years ago
0
update branch
#386
datacrystals
closed
2 years ago
0
384 add option to treat missing textures as transparent
#385
datacrystals
closed
2 years ago
0
Add option to treat missing textures as transparent
#384
datacrystals
closed
2 years ago
0
Create Option To "Export" Project
#383
datacrystals
opened
2 years ago
0
375 fix compiler warnings
#382
datacrystals
closed
2 years ago
0
108 create system resource warnings
#381
datacrystals
closed
2 years ago
0
Update System Resource Branch
#380
datacrystals
closed
2 years ago
0
373 fix loader segmentation fault
#379
datacrystals
closed
2 years ago
0
Update Asset Streaming System
#378
datacrystals
closed
2 years ago
0
Implement Low RAM Limiter
#377
datacrystals
closed
2 years ago
0
Create Low RAM Warning
#376
datacrystals
closed
2 years ago
0
Fix Compiler Warnings
#375
datacrystals
closed
2 years ago
0
undo mistake
#374
datacrystals
closed
2 years ago
0
Fix Loader Segmentation Fault
#373
datacrystals
closed
2 years ago
0
371 optimize asset streaming
#372
datacrystals
closed
2 years ago
0
Optimize Asset Streaming
#371
datacrystals
closed
2 years ago
0
369 update internal model format
#370
datacrystals
closed
2 years ago
0
Update Internal Model Format
#369
datacrystals
closed
2 years ago
0
364 fix metalic maps not importing
#368
datacrystals
closed
2 years ago
0
Refactor - Seperate Subsystems
#367
datacrystals
closed
2 years ago
0
316 import progressbar not appearing
#366
datacrystals
closed
2 years ago
0
100 add layout menu to create preset editor layouts
#365
datacrystals
opened
2 years ago
0
Fix Metalic Maps Not Importing
#364
datacrystals
closed
2 years ago
0
362 fix texture loader missing some assets
#363
datacrystals
closed
2 years ago
0
Fix Texture Loader Missing Some Assets
#362
datacrystals
closed
2 years ago
0
360 texture pushing thread waits for image loading
#361
datacrystals
closed
2 years ago
0
Texture Pushing Thread Waits For Image Loading
#360
datacrystals
closed
2 years ago
0
358 add more gizmo snap options
#359
datacrystals
closed
2 years ago
0
Add More Gizmo Snap Options
#358
datacrystals
closed
2 years ago
0
Add Grid Color Options
#357
datacrystals
closed
2 years ago
0
Add More Grid Config Options
#356
datacrystals
closed
2 years ago
0
354 resolve include errors
#355
datacrystals
closed
2 years ago
0
Resolve Include Errors
#354
datacrystals
closed
2 years ago
0
Resolve CMake Errors
#353
datacrystals
closed
2 years ago
0
Resolve CMake Errors
#352
datacrystals
closed
2 years ago
0
Fix Broken Includes
#351
datacrystals
closed
2 years ago
0
349 cmake failing
#350
datacrystals
closed
2 years ago
0
Cmake Failing
#349
datacrystals
closed
2 years ago
0
343 implement per modelscene wide texture res limits
#348
datacrystals
closed
2 years ago
0
Discord RPC Integration
#347
datacrystals
closed
2 years ago
1
fixed misspelling of "argument".
#346
Cheezborga
closed
2 years ago
1
misspelled "argument" in main.cpp
#345
Cheezborga
closed
2 years ago
0
341 model importer num channels bug
#344
datacrystals
closed
2 years ago
0
Implement Per-Model/Scene-Wide Texture Res Limits
#343
datacrystals
closed
2 years ago
0
Fix High Frequency Detail
#342
datacrystals
opened
2 years ago
0
Model Importer Num Channels Bug
#341
datacrystals
closed
2 years ago
0
339 windows build failing due to algorthim header
#340
datacrystals
closed
2 years ago
0
Windows Build Failing Due to Algorthim Header
#339
datacrystals
closed
2 years ago
0
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