Open Omid-Heydarzadeh opened 3 months ago
In-game console usually works fine. There can be several reason why it doesn't show up:
sys_DeactivateConsole
cvar is set to 1
. This is very unlikely outside multiplayer. Do you use some autoexec.cfg
?~
key. No idea if this can actually be the problem, but everything is possible.By the way, have you tried to open in-game console in both DX9 and DX10?
Thank you for your reply.
I'm using Windows 11 and I tried both DX9 and DX10.
I'm not sure about the sys_DeactivateConsole
cvar, but I couldn't find any file containing that variable in the game installation folder or the document folder. Also, there is no autoexec.cfg
file in either directory.
As you mentioned, it seems that the problem is one of these two:
How can I find other d3dcompiler files to check if they make any difference?
You can go in-game and press the tilde key. After that, WSAD keys should no longer cause any character movement because they are used for typing into the invisible console. Pressing the tilde key to close the console should restore movement keys. If this is exactly what happens, then it's the shader issue causing invisible console, otherwise the game does not recognize the tilde key.
I did as you said and it seems that the game does not recognize the tilde key. Thank you for your response. I'll keep you posted if I find any workaround.
I'm not sure about the reason but my Crysis game (v1.1.1.6156) does not open the console when I hit the tilde key.
I hoped that these executable files would fix it but that doesn't happen.
Is there any workaround to access the console?