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cdmvision
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unity-figma-importer
Unity Figma Importer turns your Figma design into Unity UI elements and can bind codes with layout files to create Unity apps with ease.
MIT License
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Unity UI Toolkit
#83
ZoedAb
closed
4 weeks ago
1
Nested Instances Not Recognized, Duplicate Sprites in Unity
#82
ozanaltinkaya
opened
1 month ago
1
Requested value 'SECTION' was not found.
#81
stuurge
closed
4 months ago
1
Figma Text Auto Height property settings for Content Size Fitter
#80
gunseliozkan
opened
5 months ago
0
Unable to add package from package manager using with GitURL
#79
melenglobal
closed
6 months ago
1
Example application
#78
ibrahimpenekli
closed
8 months ago
0
Code of conduct
#77
ibrahimpenekli
closed
10 months ago
0
Going public
#76
ibrahimpenekli
closed
7 months ago
0
Importing corner smoothing (squircle)
#75
ibrahimpenekli
opened
1 year ago
0
Importing auto layout - wrap mode
#74
ibrahimpenekli
opened
1 year ago
0
File id changes if branch is downloaded, causes asset references got lost
#73
ibrahimpenekli
closed
1 year ago
0
Error converting value "PDF" to type 'Cdm.Figma.ImageFormat'
#72
ibrahimpenekli
closed
1 year ago
1
Text with transparency is not imported correctly.
#71
gunseliozkan
closed
1 year ago
3
Add branch option to figma downloader
#70
ibrahimpenekli
closed
1 year ago
1
Automatically set `RectTransform`'s `pivot` regarding to its `LayoutConstraint`
#69
ibrahimpenekli
closed
1 year ago
3
There is always a min width constraint if layout group is present
#68
ibrahimpenekli
closed
1 year ago
2
Min-max width/height support
#67
ibrahimpenekli
opened
1 year ago
3
Auto layout - auto spacing is not imported correctly
#66
ibrahimpenekli
opened
1 year ago
7
"Asset import failed" due to formatting exception
#65
gunseliozkan
closed
1 year ago
1
Initial import error: TMPro.TMP_Settings.get_getFontFeaturesAtRuntime ()
#64
ibrahimpenekli
closed
1 year ago
1
Identifier uniqueness violation
#63
ibrahimpenekli
closed
1 year ago
3
Adding new `Absolute position` feature
#62
ibrahimpenekli
closed
1 year ago
1
Add `LocalizedString` arguments to `FigmaLocalize`
#61
ibrahimpenekli
closed
1 year ago
0
Unity asset importer priority
#60
ibrahimpenekli
closed
1 year ago
0
`FigmaAssetAttribute` for binding Unity assets manually through import settings
#59
ibrahimpenekli
closed
1 year ago
0
Sprite generation fails on some platforms that having different regional format
#58
ibrahimpenekli
closed
1 year ago
1
`Resource.Load` fails sometimes when Unity editor has been launched
#57
ibrahimpenekli
closed
1 year ago
1
New personal access token migration (scopes)
#56
ibrahimpenekli
closed
1 year ago
1
Should we change `isRequired` to `optional`?
#55
ibrahimpenekli
closed
1 year ago
2
Specifying `LocalizedString` as attribute to bind automatically
#54
ibrahimpenekli
closed
1 year ago
1
Dynamic grid layout with flexible cell size
#53
gunseliozkan
closed
1 year ago
1
`FigmaNodeAttribute` does not work on `FigmaPage`
#52
ibrahimpenekli
closed
1 year ago
0
Fails to import sprites properly if the Editor runs as batchmode while building for iOS (Unity Cloud Build)
#51
ibrahimpenekli
closed
1 year ago
5
Add option to not mark Font as dependency asset to prevent reimporting (e.g. dynamic font)
#50
ibrahimpenekli
closed
1 year ago
1
Add `ResourceAttribute` for binding asset from Resource folder
#49
ibrahimpenekli
closed
1 year ago
0
An asset is marked with HideFlags.DontSave but is included in the build
#48
ibrahimpenekli
closed
1 year ago
1
Attached node could not be pinged by clicking log entry
#47
ibrahimpenekli
closed
1 year ago
1
Import fails if `FigmaNodeAttribute` added on a member and not `SerializedField`
#46
ibrahimpenekli
opened
1 year ago
0
Add importer option to set GameObject layer
#45
ibrahimpenekli
closed
1 year ago
1
Stack overflow happens while importing if the same binding key is used on different classes.
#44
ibrahimpenekli
closed
1 year ago
1
Figma design needs to be reimported after initial Unity project importing
#43
ibrahimpenekli
closed
1 year ago
1
Inherited private members don't get bound
#42
ibrahimpenekli
closed
1 year ago
1
Take scale factor into account while calculating the Sprite's borders.
#41
ibrahimpenekli
closed
1 year ago
1
Importing the override colors of the instance swap
#40
ibrahimpenekli
closed
1 year ago
1
Min-max texture size option
#39
ibrahimpenekli
closed
1 year ago
1
Text Truncate Options: Wrap when height is available?
#38
gunseliozkan
closed
1 year ago
1
Allow binding nodes with type of `GameObject` in addition to the `UnityEngine.Component`
#37
ibrahimpenekli
closed
1 year ago
1
Add stroke multiplier import settings
#36
ibrahimpenekli
closed
1 year ago
0
Saving Figma file as binary to reduce the file size
#35
ibrahimpenekli
closed
1 year ago
0
Custom localization converter option
#34
ibrahimpenekli
closed
1 year ago
1
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