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cherriesandmochi
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gdmaim
GDMaim is a GDScript obfuscation plugin for the Godot Engine.
MIT License
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Question: Does it work on scene's built-in GDScript?
#16
Ayzurus
closed
1 week ago
2
Multiline strings + print seem to trip the obfuscation
#15
sourcelocation
opened
2 weeks ago
6
Source map does not open up until you select it two times
#14
Nukiloco
opened
3 months ago
2
Obfuscation breaking with two lambdas
#13
Nukiloco
opened
3 months ago
3
Missing blank line at the end of obfuscated scripts
#12
cherriesandmochi
closed
3 months ago
0
Add line shuffling and space removing (beta) #7, #9
#11
Ethosa
opened
4 months ago
3
This project is really awesome ❤
#10
Ethosa
closed
4 months ago
1
Remove unnecessary spaces
#9
Ethosa
closed
3 months ago
3
Inline statements
#8
Ethosa
opened
5 months ago
0
Line Shuffling
#7
Ethosa
opened
5 months ago
2
Inline seed (dynamic/static)
#6
Ethosa
opened
5 months ago
0
BUG: variable with variant that have engine singleton assigned will obfuscate
#5
normano
closed
4 months ago
7
BUG: reserved keyword _static_init is renamed, but should be treated like _init
#4
normano
closed
5 months ago
1
feat: Adds regex-based filtering capabilities to obfuscation
#3
graydoubt
closed
5 months ago
4
BUG: enums assigned to constants are not being evaluated correctly
#2
normano
closed
5 months ago
10
BUG: Variable on right hand of assignment not renamed in scripts
#1
normano
closed
5 months ago
4